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I suggest people do what Element does.
Have all the addtiledef stuff in the system npc. |
and then use something like if(startswith(heartquest_,#L)) {addtiledef }
for tiledefs varied by levels. It's what I do. |
My server keeps showing "Client [acct] tried to warp illegaly out of [level] (hacker?)", but it isn't likely that 20 different people (some staff) are hacking. Does anyone know why these messages are being triggered?
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