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guys im back dont worry
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Back in the day we had 3 main quests. Police quest (Top left of gmap), mine quest and sewer quest. These quests were fairly hard to accomplish alone and most people needed help with them. People with make partys of 3-4 people and try and do them. Imo, quests are also player interaction but still not the biggest. |
What is this UN?
Want a Quest? Go get level 40 hp or level 100 mining. |
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Zero replay value. Were these quests really worth the time it took to develop them? Are NPC quests what era is really about, and should they be focused on now? |
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Hell those actually got myself and about 10 other players from Classic (Party Spetznaz etc) playing Era for a couple of days. Quote:
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Also that +1 hit point it gave meant you could take 1 more bullet before dying, which meant alot to have. |
I've always said that quests, on a server like Era, are great for allowing new players to "get a foot in the door" before they've had a chance to get involved in other activities. Quests can be done alone and will keep players entertained before they've started to mingle with the rest of the community.
If you insist on having quests on Era, I'd suggest using them in place of a tutorial to teach new players how to play the game in a "fun" way. The quests could award players with a few essential items (their first gun, a melee weapon, some starting cash, etc). Otherwise, quests are pretty useless because they have no replay value. It might be cool to create replayable "quests" as an alternative for earning money or consumable items. For example, a quest to rob a bank that earns players a little bit of cash. The amount of cash would have to be similar to what someone would earn mining or digging shells, so the quest would just be a more exciting alternative to mundane tasks (with a bit of risk involved if you fail). I could still see this getting tiresome, though, because most of today's players would rather sit at unstick me and merchant items. |
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You probably can't even code in gscript, let alone get hired as staff. Wheres your diss at now? |
did i ever say i would be a good staff member? it's just that sales thinks he's like the best staff member in history whilst he's clearly not
go code kid |
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quests should give special items, whether they're health potions, guns, etc. repeatable quests could give tokens that you save up and buy something awesome with after a few weeks. |
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