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Continuing this thread, some kid just won CTF by capturing the flag when he had broken UPD settings. Myself and JEM (the only people on our team with guns) couldn't see, shoot, block, or do anything to him. I swapped my settings both ways twice and it still wouldn't make him appear, we killed the entire team (I never even got shot once, flawlessly killed 4 players) without losing any team members.
Seth kicked all 7 of us and gave this kid EC even though we were telling him and I even offered to give screen shots. Wtf? |
he was probably hacking, or he would've shown up when u changed ur udp settings
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Blocking is making it so an exit is not reachable (such as blocking a ladder, door, level entrance) but to slow up the flag carrier I feel you should be able to do some sort of blocking or something because if there is no "blocking" how the hell are you supposed to stop the flag carrier?
I agree with Rouge, add a speed deficit on the flag carrier. Make him run around 1.00 or something.. |
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RE: ET getting on tag after being otherwise removed from the event him/herself- Lenience has always been shown to those who come back as mere spectators but only a fool allows such interferences to go unpunished. If it's the ETA, that's even worse. Even judge's IRL are forced to recuse themselves from further judgment's should they find themselves personally involved. As a leader, the ETA is not the exception to the case. On a side note, I'm leaving this thread open so long as it doesn't delve into forum-rule-breaking discussions that include attacking other people directly, like a couple of posts that are no longer visible earlier in the thread. "What is?" and "What isn't?" discussions are exactly the type of thing we should be discussing here. |
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and lol at slowing down flag carrier, have u ever played gang ctf? it's not exactly easy to cap a flag if there r 3-4 enemies shooting at u, assuming they have chosen their positions wisely |
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The normal case usually only has about 1-4 of these equipped, competent, and skilled players (As in my example, myself and JEM did everything for our team... in the case neither of us can see, shoot, block, etc. a player, the 'team' aspect dies and it becomes an utter lost cause) are present for an event, and they are randomly sorted to teams as opposed to being a predefined and unified group of players with a plan. Oh, and Gang CTF is more than likely played with the dual flag map, as it is easier to host than the normal CTF that was rarely done by admins awhile back. I find your point fairly invalid, the best option (at this point) for generic 1 flag CTF would be to add a slow effect to the flag carrier. ----- Oh and dbags on the Events Team, our guild says Defender for a reason, we're not going to step out of the way when someone who possesses the object we're subject to defend runs at us. If the Raider initiates the situation (runs into a dead end, rushes at you in a hallway) it is not blocking, it is strictly 'defending'. Learn this. |
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One person shouldn't expect to get a free walk just because they don't want to work as a team. In fact I'd say that if it is possible for one person to cap a flag entirely on their own then there is something terribly wrong with the balance of the event as a whole. |
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gg. |
well i havent seen this problem with the new ctf, it seems to be set up quite well. old one should just be scrapped
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We have a new events team admin :o
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George 2k12! |
George 2k12!
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