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-   -   Windows v6 beta test (https://forums.graalonline.com/forums/showthread.php?t=134257598)

cbk1994 05-31-2010 05:03 PM

Quote:

Originally Posted by Email from Stefan
...the separate shadow alpha is not a bug and it's easy to change (e.g. set shadowcolor = {255,255,255,128})

Does not work on any platform. Not sure how you're doing it.
PHP Code:

with (findImg(200)) {
  
red green blue 1;
  
alpha 0;
  
  
32;
  
32;
  
  
textShadow true;
  
shadowColor = {00010};


Also, the shadow alpha should be multiplied by the text alpha.

EDIT: Should mention it also doesn't work using 0-1 instead of 0-255 for shadow alpha.

WhiteDragon 06-01-2010 03:08 AM

Tile layers on zodiac_icedungeon-d3.nw on Zodiac are messed up beyond all belief. One of the tile layers shifts around randomly when you resize the window.

fowlplay4 06-01-2010 03:23 AM

1 Attachment(s)
Quote:

Originally Posted by WhiteDragon (Post 1579680)
Tile layers on zodiac_icedungeon-d3.nw on Zodiac are messed up beyond all belief. One of the tile layers shifts around randomly when you resize the window.

and here's a picture, after resizing the dirt will appear in random locations.

Admins 06-01-2010 12:00 PM

Chris, TShowImg is different, the shadow alpha for it cannot be changed currently. This will be fixed in the next version.

Nasgoroth 06-01-2010 03:28 PM

My suggestion for v6? Get rid of the shop weapons on zone. I'd rather pay 70 dollars a year and be able to buy shop weapons in-game then to pay 70 dollars and buy weapons. That and after v6 is out Stefan should help Zone :cool:

Maxo14 06-01-2010 09:14 PM

Quote:

Originally Posted by Nasgoroth (Post 1579756)
My suggestion for v6? Get rid of the shop weapons on zone. I'd rather pay 70 dollars a year and be able to buy shop weapons in-game then to pay 70 dollars and buy weapons. That and after v6 is out Stefan should help Zone :cool:


He should just make Graal free, iPhone Classic has tons of players right now and we barely have 150

cbk1994 06-01-2010 10:17 PM

Quote:

Originally Posted by Maxo14 (Post 1579807)
He should just make Graal free, iPhone Classic has tons of players right now and we barely have 150

Making Graal free would be unsustainable until it could be shown that the income from server renting would make up for it. Right now I doubt they even make money on PC Graal.

I think lowering the prices would be a better starting point.

sssssssssss 06-02-2010 01:01 PM

Quote:

Originally Posted by cbk1994 (Post 1579811)
Making Graal free would be unsustainable until it could be shown that the income from server renting would make up for it. Right now I doubt they even make money on PC Graal.

I think lowering the prices would be a better starting point.

There's like a billion threads on this, but that would be. Put back classic for life and see how that goes or something. Although, paying for gold servers and playerworlds would probably make up for it.

Admins 06-02-2010 02:28 PM

We plan to do things more like what we have said before: more make it free to play and charge for in-game things like customization, that would give the motivation to add new things and improve things. A lifetime account sounds nice but we don't make enough income with that and we have less motivation to add new things to the game.

Please stay on topic now though, this is for reporting bugs with the new version (binary).

Umat 06-02-2010 03:36 PM

Quote:

Originally Posted by Stefan (Post 1579880)
We plan to do things more like what we have said before: more make it free to play and charge for in-game things like customization, that would give the motivation to add new things and improve things. A lifetime account sounds nice but we don't make enough income with that and we have less motivation to add new things to the game.

Please stay on topic now though, this is for reporting bugs with the new version (binary).

If you implement this new system (and stick with it) it would be like have classic lifetime. But having to pay for certain things. I believe it would be the best solution so far.

Cubical 06-03-2010 07:49 PM

Sometimes I get really bad lag when I first log onto any server whether it's Classic iPhone or Era. The only way I have found to fix it is to resize the client. it doesn't matter if I make it bigger or smaller or just resize it one pixel but it fixes it. Any thoughts on what could be causing this?

cbk1994 06-04-2010 07:18 AM

The timeout glitch is very consistent.

Quote:

Time: Wed Jun 2 18:55:09 2010
cbk1994 hit the glitch at minutes: 69.02738444
Time: Wed Jun 2 20:04:24 2010
cbk1994 hit the glitch at minutes: 68.523657226
Time: Fri Jun 4 01:23:19 2010
cbk1994 hit the glitch at minutes: 69.217097981
Times seem to range between 68-71 from other tests TSA & I did.

Admins 06-04-2010 02:54 PM

On which server is it easy to see the timer problem? I was playing a half hour on Kingdoms Debug and it was still fine.

WhiteDragon 06-04-2010 03:25 PM

Quote:

Originally Posted by Stefan (Post 1580244)
On which server is it easy to see the timer problem? I was playing a half hour on Kingdoms Debug and it was still fine.

It's definitely quite easy to see on Classic since everything is scripted (like movement) and grinds to a halt.

fowlplay4 06-04-2010 03:35 PM

Could just use a simple script like this..

PHP Code:

//#CLIENTSIDE

function onCreated() {
  
setTimer(0.05);
}

function 
onTimeout() {
  
with (findimg(200)) {
    
+= 4;
    if (
screenwidth= -32;
    
screenwidth 2;
    
layer 4;
    
image "block.png";
  }
  
setTimer(0.05);


The block's movement will become noticeably jerky when the timeout glitch starts happening.


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