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Obviously Staff aren't and shouldn't purposely go through archives, ban offenders for mass messages you sent days ago. If they do, well then they have problems with their Staff and need to work that out amongst themselves.
If they do release Mass Message Logging, it should be enabled by request of Server Management for local staff, and accessible to Global Staff regardless of it being enabled on the server or not. As for PMs, a method to determine the validity of a PM would be a great alternative to complete text logging. |
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There's an ignore feature for that. |
Sounds a bit Orwellian to me lol.
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And p.s, sup |
I dont feel like quoting everything, but I completely agree with what Tig has said in this thread.
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Also Tig, it wasn't so long ago you were promoting free speech and language and condemning unnecessary censorship but since you became PWA or whatever you've gone and abandoned all your principles to impress the higher-ups, gtfo. |
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I believe mass messages should be logged because they are in no way "private", but PMs should not be logged at all.
I can use AIM to talk privately with someone from Graal, but how will I give them my screen name without it ending up on a Graal server somewhere? Total invasion of privacy. |
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It's about time someone wants to do something about it. Harrassment IS a big problem on Graal. |
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It's just not worth the loss of privacy, and I know there would be cases of PWAs and other globals "snooping" on others. Quote:
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http://img29.imageshack.us/img29/883...ngclean.th.png Keep in mind, now, that I have no photoshop on this computer and just using Microsoft Paint right now. Quote:
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I laughed so hard at the altered image, Tig!
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I wouldn't mind if Graal was a professional game but it's not. I dont want the possibility of local staff to go through my private logs, I by no means trust them a single bit. Even if the tool was restricted to globals I would still no longer trust PM's anymore (as I do now) and be very uncomfortable pming private information to my friends. There is only one global I can absolutely trust which says a lot. If I'm not doing anything wrong I don't want to be logged and monitored, it's as simple as that. For over 10 years Graal has been a game where you could privately send friends messages, where you don't feel like you're being watched around every corner. There was no censorship unless it was bad harassing, but then a GP usually stepped in if it was serious. The beauty of Graal is that you don't need to use a seperate client to message your friends, you have PM's, guild messages, mass messages, etc. Sure people used AIM and such but that was mostly for sending files and contacting them when they weren't online. If such a log system were to be implemented you'd simply be killing yet another aspect of Graal which I guess would be quite handy for cyberjoueurs as they've been on a killing spree lately! |
I have already discussed this with Stefan, he does not approve of the logging of personal messages unless there is a specific reason. In those cases its been to confirm whether someone is participating in an illegal activity or is a threat to Graal security. Its rare and targeted. Staff pm's are also logged on occasion while on tag to determine if they are abusing chat commands. This is something they are usually fully aware of though.
I'm fairly certain that on the larger games where history is recorded the staff that can access it have to sign a confidentiality agreement. I believe some of the former global staff also had to sign an agreement. To my knowledge that hasn't been done since Ibonic though. IF such loggings were to ever be put in place again, I would hope that is something that would be required for anyone having access to the information. Quite often people exchange more personal information such as addresses or phone numbers through private message and I would prefer that not be something given freely to the public by someone that couldn't be held accountable for their actions. |
In the end, I am only stating my opinion, and my opinion for wanting to add logging is just as valid as Crono's opinion opposing it, just two entirely different points of view. Either way, our opinions are seldom heard completely by the people we would like to have listening anyways.
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I agree with globals having access to logs in game. Definitely NOT server staff, though.
It would just be a disaster! This is what would happen: Staff make fun of people over RC based on logs -> Staff that leak RC to their friends leak RC to their friends -> Their friends harass the player. Quote:
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But this is about accessing the logs of mass messages, which are sent to everyone and would definitely come in handy when prosecuting for people who are repeat offenders of spamming, harassment, flaming, and so on. |
Whole thing's a bit tricky though. What if you just send a mass message to your buddy list? It would be considered one, but should it be logged? If not, how to decide if the messages are logged when a certain amount of people are left out of the mass message?
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You could also use some arbitrary number or percent (e.g. 50percent of the server must receive it), but there's probably a better way. |
If it's sent as a mass message, log it. If server's have problems with people snooping through these logs for no reason, deny access and/or fire them.
Low ranked staff (GP, PRs) don't need these logs readily available to them at all times, use the Admin of their section as the mediator by either giving them the section of the log they need or access to the file. If the server can't trust their Admins (GP Admin, PR Admin) to use these logs appropriately, then they definitely have a problem. |
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e: but I wouldn't mind if those were logged. If I wanted to send private messages to my buddies, I would send them all private messages ;) |
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regarding the discussion of logging private messages, I want to bring up another question. do you think it's right to log player chat? I know Era has a system where they can log what you say on player. should it be allowed? player chat isn't always public. sometimes you could be in a level alone with a friend and decide to talk in-game instead of through PM.
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I tried to get the entire chat logger removed during Deo's management, and again during Sales', but to no avail. |
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We only log chat of staff and certain players who are either under investigation or have a history of being naughty. It has been quite useful.
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Staff should be allowed to log a player's chat when:
- when a player is on staff level (this includes events, jails, quests, etc.) - when a player is on a gmap - when a player has made a non-toguild (or server equivalent) message to more than 1 other person If a staff member is logging chat at any times other than one of those listed above, the practice should be discontinued immediately (I personally would reprimand or terminate somebody for this). I don't see too many exceptions to this being the rule, and, any exceptions to the rule should be available only to PWA or server staff whom possess the rights necessary to hire and fire (for liability purposes). |
Even if the stuff is logged, most people assume its already logged, because at one time era did log PM's if I remember correctly. If a person doesn't want to get in trouble for something bad all they are going to do is talk over vent, or instant messangers
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