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G-Construct recognizes GS2, but you can't play the levels in it yet.
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Gonstruct hasn't been updated in a while :(
I don't even think it's being worked on anymore. |
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I use it anyways since the level editor won't work for me.
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Mainly it had problems saving options/tile definitions. I don't quite remember though. |
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Also if you could name some of the areas where it is lacking, they can maybe be fixed if they are reasonable, I just haven't had much time in the last few months, so not much has happened. The problem with most tile editing related changes is that they are personal preferences, in the future there should probably be a special options dialog for selection/tile behavior. And the problem with layers is that there are some implementation obscurities in how Stefan intend(ed) to implement them in the Graal client, since, considering they are not even "officially" supported right now, there's not much information about it. That, and the actual usefulness of them (maybe someone could link a level where they are used?). |
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Little bump, but, stuff like this is the main usefulness of layers - and yes, we DO need an editor that supports them.
http://forums.graalonline.com/forums...6&d=1139919168 Credits to Angelus for the level. |
Any chance you could post the level?
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Basically, it would be divided in:
The cloud images would also be placed on Layer 1, to make it look like layer 2 is above them. Layers are 100% about making eye candy. |
Is it actually possible to assign NPCs to layers? As far as I remember the tile-layer is a property exclusive to tiles.
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Looks nice it could b e like Heven lol
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Tilelayers are all bunched together in one actual visiblity layer (right under layer 0 for TShowimgs and such). Because of this, you can't place anything inbetween any tilelayers; only above and below all of them. Placing something above is obvious but to place something behind it, you have to actually make a GUI object and move it behind GraalControl. So no, npcs can't be behind tilelayers.
Sorry! And yeah, I haven't been up with Graal and all but did Stefan ever fix those external windows? If so I could have my built-in level editor done... |
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