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If the trial says no, its no loss to anyone (except for the person being a customer.) The player isn't taking up any resource or anything. We can't really help losing potential players if they don't like the actual gameplay; but gameplay is what will make more people join.
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Thats true, but then they would have to start over after every time they make a new account.
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I really cant see the reason why the old system was changed...it worked, didnt it?
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I think he should just eliminate observer mode altogether. We ran into a problem on Graal Kingdoms with them. They tend to try to scam people. At least when they were real trials with no 5 hour gold time we knew what we were dealing with.
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On kingdoms it was really bad because people didn't help new players at all knowing that they will lose everything at logout. With the restart yesterday a few things have been changed so that trial players shouldn't get stuck in treasure maps anymore.
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People still don't want to help trials Stefan. Heck trials not only beg now they also scam because you gave them the ability too. Way to go.
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Actually I help any trial that has a reasonable request. Free armour for example to get started, mostly just the stuff you can find in the west haunted house for starters. Or a basic "flaming sword" for a sword. And lately mapping ou the entire dungeon to get them off of the kingdom islands. Hmm I typed up this earlier but couldnt POST it as the website was being weird. ** Find attachment XD, it won't let me post that reguardless of when I try Maybe for GK Observers you turn them into a giant ball of floating light that can't do anything but wander around until their time is up. Maybe this way they can still roam around and learn something, just don't let them do anything like grab items or fight monsters. Kind of like an out of body experience thing, as they would go back to were they were when their time as oberserver was done. |
That is pretty annoying, if anything it just pisses players off and makes them want to not play anymore...
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Observer mode discourages new players. I've honestly made an attempt to attract new players to graal. They each get fed up with observer mode and go on to another free version game. How do we stop this? Bait and hook method. Give new accounts all the benefits graal has to offer for 2 weeks.* Let them explore it and get into it. After that time expires they go trial and they can no longer progress. This serves a better chance of hooking them than the annoying observer mode. Graal needs a new gold server that is unique. When I play a gold server I want to feel as if this is a new game experience and not some miniature copy of some other game. You need to put graal3D on the shelf for awhile and focus more on helping the public servers develop their agenda/plan for their server. Give some type of reward for playing each server. Example could be your card system:reward players x card for doing x achievement on classic, etc. Give players a real reason to at least attempt to play each and every server. I know this suggestion is rather vague and probably has quite a few holes in it but in the end Graal has too many servers with too little resources which results in too much competition and with no real reward/benefit in sight no progress will ever be permanent.
* time can be changed as desired |
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Also, if someone is dumb enough to trust a trial account... God, please help this poor, confused soul. |
Sincerely I think that the best Idea is limit gameplay time and un-participation in important events.
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We don't plan to change the observer mode. We however think about new projects, as we have said in the christmas newsletter. Also people should keep their look when switching from one server to another, bring servers and their players more together.
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Party at Graal Kingdoms!
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N-Pulse is currently in the works of doing a total revamp, which hopefully will bring creativity, organization, and ultimately a larger playercount. But like I said earlier- progress is slow due to so few willing and talented individuals. We're actually going to try to implement an rpgish feeling to classical genre for an overall new genre. We'll see how it works.
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Sure it is, we're talking about new ideas for graal. :D
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..............dude stop saying observer mode sucks.PAY 24-25 BUCKS CHEAPO
ITS FOR A YEAR MAN |
ihateobsmode.
actually, its like 50$ a year now .. |
then i just got me a good deal
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Zone+Kingdoms+Playerworlds Gold subscription for 1 Year $48.00 |
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i agree, last year when i reupgraded it was 27$.
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But then that's $3/year/gold world Which means $3/12= $0.25 a month / 30=less than one cent per day. I don't see how they'd get rich on that. |
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Is Graal that expensive? No Is Graal that expensive for an adult with a steady job? No Is Graal that expensive to the average teenager/12 year old? Yes Is Graal's target audience average teenager/12 year olds? Yes |
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i dont see how im going reupgrade, unless i get money for my birthday.
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Yeah, stefan, why dont you worry about getting new content on GK. Have you just stopped worrying about it, and stopped working on it, or is there anything you are working on?
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trials - graal = deadgr44l.
trials = 1/2 of gr44l |
I still think the old trial mode(no saving), minus the ghost mode, was the best way to do trials.
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Some of these people held positions as gang leaders, or were very rich and played a LOT. These people would have upgraded for the most part without observer mode. |
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The first time I upgraded was because I was so tired of having to reset my outfit every time I logged on.
Perhaps a limit on the trial's outfits would be better than observer mode. Couple that with "p2p only" places like sparring zones. Give them a taste, but leave a lot to be imagined, rather than the current deal that shows all, just a sloppy version of it. Maybe a unique "trial" class for Zone that only offers certain weapons. Or a trial island on Gk the provides more to do than the current one, but leaves you detached from the main island still. |
i dont think im going to reupgrade when its up in 26 days.
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