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Resist shouldn't have anything to do with PVP on GK solely because of the mechanics behind them. All PVP issues could be easily resolved by removing them and tweaking damage formulas. Making it not only more noob friendly but making it all around more fun and causing less running. A big thing that hinders PVP is also the fact that you can drop items which is a big reason everyone runs away instead of fighting to the death so that whole system also needs to be rethought/revamped. The systems are already created/modified for it for the most part but they just need to be enabled.
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Anyways i'll start using more basic words so people like Sean don't complain. You said bile followers are immune to diseases sure you're absolutely right, except that when you're constantly being diseased you end up becoming immune? So doesn't that make one of the sucky reasons you listed useless? Yes, we have as high resistance as the ''poison god'' but remember we are not granted with poison on our weapon. Let's be completely honest unless we use a top tier weapon we'll be stuck with 2 weapons, and perhaps we did have a top tier weapon ogma/gov followers will always be ahead by 1 attack type until life steal works. Bile has negative holy word, and what do you know the Ogma followers are given holy word making it easy to kill the bile followers! yeah! :D |
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I'd like to see drops upon death being removed and only for "Kills" to show up in profile. That way when players enter b-mode they do it for more kills, and exp, but have no down-fall except maybe being bullied by other players. Which in turn won't be that bad if we removed death counter and drops. Pros outweighs the cons in my opinion. Quote:
I don't understand. Why should Bile have poison on their weapon. Where does this point follow through? :confused: Holy word is your downfall just like magic is ours. Even as Ogma, I use two weapons. I just don't understand a single point you're making. You want to make bile, once again, a ridiculously strong god, and that's fine but at least put some thought into it. |
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Can you show me where i mentioned bile should have poison on their weapon? I believe i said you'd always be ahead of us by 1 attack type until life steal is input. Unfortunately, just in case you weren't aware everyone who wears RoWs has magic as a downfall, you aren't special lmao. Oh, you use 2 weapons now let's clarify, In spar where it's actually rewarding and quick all that's necessary is 1 top tier weapon OR Ogma/Gov followers. You're probably talking about real PvP where the damage is way lower and your holy possession eventually runs out. Incorrect, it's only been considered ''TOO OP'' now that fears been enabled and that's totally fine to remove that. But I do not think before it was a strong god, now now if it was that strong there would be no Ogma/Gov followers. If it was like you said ridiculously strong, nobody would hesitate to switch even if it meant losing some exp since it's more rewarding aren't I right? |
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Attack types are in development, if you're actually complaining because you're missing out on one. Please stop posting. This is probably exactly why all attack types should be released at once to stop people like you from crying. x_x Quote:
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Just because somethings good doesn't mean everyone hops on the bandwagon and follows. I'm not sure where your theory follows through there. However, I do know that over half the server is bile when there's 6 other Gods to choose from. That fact should speak for itself. |
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I'm aware, and im more disappointed on how we don't have poison resistance. Currently, Bile is weak especially knowing that soon sustenance will be balanced we won't have 100 fear? What's worth it now the blessing? Putting poison resist back at least balances that. Haha, very newbie players are going for bile since they don't have the food or sustenance item's to help them yet. I'm also confused if half the servers bile then the server must consist of 6 players or something? Atm there's 22 people online Graal Kingdoms and I'm the only one bile. That fact should speak for itself. I'm not sorry to say you were easily proven wrong. Anytime bud, and yes I know that BUT the bottom line is everyone wearing RoWs has magic as weakness. Also, I don't care much about magic and im sure you don't either. Honestly dude there hasn't been a worthwhile magic spar for magic users in such a long time. PvP spars happen daily for events and monthly for a huge spar. |
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My god you're so annoying. x_x |
Guys, take it easy. I don't want to delete posts in a productive conversation.
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Staff members are working to balance everything out. Stop complaining because you lost poison resistance. This is why certain things aren't released even though they may be finished. All gods will be viable and usable, just so happens that bile rightfully lost a few things first. Dripz you can't insult me because you have no argument. :noob: |
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I can insult you whether I have an argument or not, an insult is up to the person regardless of having a viable argument. |
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You're so dense. I just told you Bile along with all the other gods will be balanced. Can you not see a bigger picture or is that "Master's in physics" of yours not come with a brain. I don't underestimate anything. I don't see the logic in a death god having poison resistance as high as the poison master. I understand that poison is very strong right now, and if you would read instead of getting overly anxious you would of realized that I support the change/nerfing of poison. x_x Great, go for the insults. Make a fool of yourself more then you already are. You're literally the town idiot. A+ to you. |
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Uhm, I do i think all PvP gods should have poison resistance to allow everyone to have a fair chance in spar (just like every class is given the ability to use magic and be just as strong as a brigid user in a magic spar) poison is only strong without holy possession, if poison becomes dot people will just hit 700 hp easily. I currently find it more balanced of course i realize there are other opinions but that's mine. Also, did i not just say that i won't insult you bro? By the way I don't accept Town Idiot i'll be correcting you since I know your true intention which was.. Town Legend. Small mistake Sean just get it right next time bro. ;) |
d00d. How's this turned into a "fix bile" thread? That's not even the issue, but I guess I'll speak my thoughts.
Dripz- The problem isn't that Bile needs its poison resist back, the problem is poison is deadly overpowered. This has been agreed upon by most players over the years, but never was implemented since there's always been issues with trying to recode the framework of GK. Only recently has there been any sort of hope due to Cubes' genius. I know you personally think that poison is fine how it is, and that giving bile poison resist back is a great idea. But I'd have to disagree, as this would only be a band-aid to a much bigger problem (balancing poison with the effects of other Gods). Refer back to my post in this thread for my view on poison. Sean- Though poorly executed maybe, I would have to agree with a few things DripZ has said about our now "mostly" useless Bile. Yes, there are elements of Bile that still have PvP advantages, but for the most part-- Bile has always been an "all-around/defensive" God. And since poison resist/fear resist have been removed from us, we really aren't all that defensive anymore; meaning we fall just as hard against Poison as any other god does (minus Ogma). However, I don't support DripZ's view that we need poison resist back (as I said, my issue lies with poison itself). It wouldn't make much sense to have as much poison resist as the "Poison God". Pros of Bile - Cause Many Wounds - Immune to Leprosy - 100 Depletion - Red & Black Death - Slight Cold resist (+ More Cold Resist through Holy Possession) - Slight Poison resist & Fear resist - Holy Po + Axe of slay undead for easy leveling Cons of Bile - Extreme dmg dealt by Messiah Bow (+ Balor blessing for Bile domination) - Extreme dmg dealt by Holy Word (One-hit when dealt by Brigid caster) - Cause Many Wounds & Diseases easily silenced through Brigid's Curse - Enemy players can become immune to red & black death - No "working" PvP attacktype on weapons or through holy possession (life stealing fix please) DripZ's point is that Gov/Ogma users do have a pretty nice benefit of having 1 of the 2 major attacktypes accessible through a holy possession. Creating attacktype combinations that will never be accessible by players who don't follow Ogma/Govannon. (Example: Striker of Grigori of Balor +7 [attacktype: physical, confusion, weaponmagic, fear, and poison through Holy P]) And while a good rebuttal might be that you could say this about "any God", it doesn't work in Bile's case since we don't have any sort of PvP attacktype to boast. But once again, this goes back to the point that if poison was balanced to be as much of an annoyance as other effects-- this wouldn't be considered all that great of an advantage. TLDR: Bile's poison resist is fine, fix poison please. |
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Until poison is fixed, can bile followers at least get poison resistance back. It's annoying to miss Cores and spars since the poison we take with no resistance is lethal.
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Make relics useful. Give Ogma it's bracers back and make Govannon's thornmail useful, etc.
I'm surprised nobody talks about this anymore. So many stat changes but these remain unchanged or unused./ |
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