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What're you trying to do? If you're wanting for it to operate with Graals origional keys (those that you can change using the 'F3/Change Keys' option) you'll need to use keydown(variable).
Here's a couple of examples to show this HTML Code:
function onKeyPressed() { HTML Code:
function onKeyPressed() { 0, 1, 2 & 3 are all movement keys 4 is 'A' 5 is 'S' 6 is 'D' 7 is the map key [default- 'M'] 8 is the tab key (chat toggle) 9 is the inventory [default- 'Q'] 10 is for pausing [default- 'P'] Hope this helps. |
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