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-   -   Open Discussion: Attack Types and the Future of PVP (https://forums.graalonline.com/forums/showthread.php?t=134268418)

BigBear3 09-16-2013 02:07 AM

Quote:

Originally Posted by Cubical (Post 1720234)
Attack Types[/B]
* Poison - No stat reduction but applies a burst DoT

What happened to this?

Cubical 09-16-2013 11:03 AM

it was removed...

NicoX 09-16-2013 12:26 PM

Quote:

Originally Posted by BigBear3 (Post 1722640)
What happened to this?

The resist_posion stats was not affecting the new poison attacktype, so it got disabled. We might add it back in the future.

BigBear3 09-16-2013 03:52 PM

Quote:

Originally Posted by NicoX (Post 1722645)
The resist_posion stats was not affecting the new poison attacktype, so it got disabled. We might add it back in the future.

That's better than it is now though, no? We'd probably all agree.

NicoX 09-16-2013 04:17 PM

Quote:

Originally Posted by BigBear3 (Post 1722647)
That's better than it is now though, no? We'd probably all agree.

Not really. It made the resist posion totally useless, infact all items with poison resist would be useless too.

Torankusu 09-16-2013 06:46 PM

Quote:

Originally Posted by NicoX (Post 1722649)
Not really. It made the resist posion totally useless, infact all items with poison resist would be useless too.

96 + poison resist and I am still poisoned just as easily and take as much of a stat hit as people without anywhere near that much. Not trying to be a smartass, but do we know if the poison resist actually works..?

BigBear3 09-16-2013 07:27 PM

Quote:

Originally Posted by NicoX (Post 1722649)
Not really. It made the resist posion totally useless, infact all items with poison resist would be useless too.

Quote:

Originally Posted by Torankusu (Post 1722653)
96 + poison resist and I am still poisoned just as easily and take as much of a stat hit as people without anywhere near that much. Not trying to be a smartass, but do we know if the poison resist actually works..?

Decided quoting both was apt.

I think we'd all trade poison resist as a stat even temporarily to have poison back to the way it was changed.

There are a lot of statistics that don't work properly. The point is that it was worth it

Torankusu 09-16-2013 07:47 PM

I just stop fighting when I go from 30/30/30 to 22/23/22 in a spar with 96+ poison resist. Just can't compete.

Supaman771 09-16-2013 08:12 PM

Quote:

Originally Posted by Torankusu (Post 1722658)
I just stop fighting when I go from 30/30/30 to 22/23/22 in a spar with 96+ poison resist. Just can't compete.

Yeah, I tend to ski out of the spar once I get poisoned.

:D

Cubical 09-16-2013 09:14 PM

resist in pvp are lame. should only be used in pve to prevent making certain gods/items op and stackable.

Draenin 09-16-2013 09:53 PM

Quote:

Originally Posted by Cubical (Post 1722660)
resist in pvp are lame. should only be used in pve to prevent making certain gods/items op and stackable.

They're useful in PvE though. Brigid's Shield of the Earth blocks out a decent amount of spell damage from monsters. Especially if scrolls are used as well. (Roughly +60 Resist Fire / Cold / Electricity.)

But yeah, the way resistances work in PvP is definitely lame.


Also, on an unrelated note, I fully support going to the new poison type instead of the old. It's just too game-breaking. Best of luck to you all on getting that problem fixed.

gravator 09-16-2013 10:52 PM

I wondered why i got poisoned so fast in event spars recently even after using holy pos, now i know why, perhaps tie in revamping gods along with the actual attack types? Ogma followers have a double edged sword with their blessings, they are very powerful but now they do not really have a way to resist that same attack type.

DripZ 09-16-2013 11:51 PM

General
* Make food deplete slower and reduce players feeling like they need to stay bile. - Hopefully this will help diversify what gods are being used among the playerbase.

Does this mean Bile holy possession will have poison resist again? I've heard this is one of two factors that makes bile an ''OP GOD'' the factor not included is our resistance to fear being 100 and the fact that we don't have to worry about food. Balancing the deplete and removing fear from 100(fear lower then 100 has already been inputted I've heard has happened to new players who went bile) and not having poison resistance from our current holy possession makes us simply a PVE god. In spar its complete domination without poison resistance i'd hate to miss out on the next monthly spar.

Cubical 09-17-2013 12:58 AM

it would take 30 seconds to reenable

DripZ 09-17-2013 02:16 AM

That'd be cool.


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