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-   -   Community Project: New Tileset (https://forums.graalonline.com/forums/showthread.php?t=134265917)

Draenin 03-16-2012 08:22 AM

Quote:

Originally Posted by MattKan
Why don't we all just work on a pics2.png?

That's what this thread is for.

I'm just here to arrange things and add them into the tileset so that we can make the most of the space we've got.

maximus_asinus 03-17-2012 02:41 AM

I don't like most of the tiles used on the left side (trees and shrubs look great, large bolder and cliffs do not) and watch for repeating tiles on the right side.

My personal suggestion also is to make border tiles for the roof that do not include the color of the roof. That would save so many places for tiles.

anubis_wing 03-18-2012 01:25 AM

I like the castle tiles :O

MattKan 03-18-2012 02:18 AM

Quote:

Originally Posted by Draenin (Post 1688790)
That's what this thread is for.

I'm just here to arrange things and add them into the tileset so that we can make the most of the space we've got.

Well, tbh, it should just be an edit of pics1.png so existing levels can be optimized without having to be completely remade...

Crow 03-18-2012 10:32 AM

Quote:

Originally Posted by MattKan (Post 1689046)
Well, tbh, it should just be an edit of pics1.png so existing levels can be optimized without having to be completely remade...

I agree. Although one could also write a script to convert pics1 levels to another tileset, at least if it features all (or most) of the original tiles somewhere.

Fulg0reSama 03-18-2012 10:49 AM

Should just make it a "mod" for Graal as in the sense as HoN makes custom texture packs for you to download for your hero. (If that still happens that is)
You could even build upon it by improving the default pieces.

maximus_asinus 03-18-2012 05:30 PM

Quote:

Originally Posted by MattKan (Post 1689046)
Well, tbh, it should just be an edit of pics1.png so existing levels can be optimized without having to be completely remade...

I completely disagree, the original pics1 has ugly tiles, erroneous tiles, redundant tiles, and completely obsolete tiles not to mention that is extremely frustrating to navigate through as a novice LAT (even I have issues and I've worked with the thing for almost a decade). Even a simple clean up of these tiles would probably break a large number of levels.

What needs to happen is a new pics1.png tileset be worked on in the form of a collaboration sort of like what is happening here (sorry Draenin, I think it was a mistake to choose the type 1 tileset, you're going to be extremely limited by blocking vs non blocking tiles). I am also going to push for transparency in the tileset for layer support. Dusty had the right idea when he started a pics1.png tileset for layering (big surprise).

MattKan 05-28-2012 08:16 AM

Bump.

Anybody still wanna go through with this?

Emera 05-28-2012 05:01 PM

I'd also love to see the end product of this.

Devil_Lord2 05-29-2012 03:22 AM

Anyone else find this thread amusing? Only Callimuc has actually contributed tiles..
I wouldn't doubt he has given up due to lack of help and due to heavy criticism in an open project... This is why nothing gets finished lol...

There first should have been brainstorming and images given.
Rule one of brainstorming, don't shoot down anyones ideas until the end of the session.

Clockwork 05-29-2012 06:17 AM

I'm still quite at odds about what's going on here... I think it'd be quite a bit easier if we just started with an empty tileset, and the community slowly filled/edited it, and commented on the new tiles/edits.


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