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I use v5 because the v6 client takes like 10 minutes to start up for some reason unless I delete game config. It even sits at 0% cpu usage and like 8-10k memory as well without doing anything and randomly pops up when I already forgot about it. Also the v6 playerlist is awful, and the client itself has a few strange bugs.
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Additionally, if I begin clicking PMs quickly on the playerlist the action of opening a PM changes to a single-click activity rather than double click. As a result, I often open a NEW PM with someone who has not previously messaged me. This is exacerbated by the sporadic window position. |
Anyone else get a weird bug with the v6 playerlist where the location of two people on your list, be they on RC and on client, or just happen to have the same name, randomly alternate positions back and forth?
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It's annoying how we're being pretty much forced to use the beta because there's better functionality on all servers with it. It'"beta" should work by now.)
There's just too many random bugs that happen randomly for the beta to be flagged otherwise. |
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It would be cool to have Gani Editor, Level Editor, Script Editor and such capabilities using external scripted windows. I know most of them exist too. Just need better way to test scripting :( |
Come on... can we please start phasing V5 out now?
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While it is annoying to develop for 2 different versions, nothing has changed in the time since this thread was made. There are still plenty of issues which can be fixed or improved, and it can equally be argued as a good thing to not be forcing the client on everyone.
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Not until text controls aren't grabbing input at 20fps.
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