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-   -   Digging levels (https://forums.graalonline.com/forums/showthread.php?t=134265588)

DuBsTeRmAn 01-20-2012 06:03 PM

Quote:

Originally Posted by iPaul (Post 1682192)
I'd rather dig for money to get a decent gun then go kill people :D

:)

bloodykiller 01-20-2012 06:06 PM

Quote:

Originally Posted by iPaul (Post 1682192)
I'd rather dig for money to get a decent gun then go kill people :D

wow u must rly enjoy digging/hate pking

iPaul 01-20-2012 07:22 PM

Quote:

Originally Posted by bloodykiller (Post 1682212)
wow u must rly enjoy digging/hate pking

Not really since i dug up allot of shells and sold some stuff i dont need i got a metal storm i am pking half the the time instead of digging

Fiberwyre_P2P 01-20-2012 10:44 PM

Quote:

Originally Posted by bloodykiller (Post 1682131)
so ipaul, do u prefer level up digging or working on ur hp level and at the same time making a lot of cash having fun killing ppl?

I think Paul's point about why digging is fun is because you can be digging one moment and then be in the middle of a gun fight the next. You can level your digging and your hp level at the same time (or at least intermittently).

Maybe you should PK at the beach more, TK :P

And on topic, digging levels is an awesome idea.
I sent a ticket in about this very thing back in July.
My idea for how digging can become better as you level was this:
To make it analogous to mining levels the bonuses would be split into two types.
the kind you get a little bit of every level (i.e. mining faster) and the kind you get every few levels (i.e. putting more rocks in the grinder at once).
Every level, you would have a smaller chance of finding nothing.
Every 5 Levels, you would have a smaller chance of finding trochuses, and therefore a greater chance of finding sand dollars, aerolatas, and scallops.
At level 20 you have a small chance of finding multiple shells with each dig, and additional chance added onto that every 20 levels.


On top of digging levels, there could be new shovels that could be bought, or obtained through quests or crafting, etc.
my ideas for new shovels:

1. Auto-Dig Shovel
digs automatically when you hold d, rather than having to keep pressing it.
it would also have more freeze than the normal shovel.
So digging would be less effort, but it would take longer.

2. Rare Shell-Finding Shovel
finds a whole new set of shells that are double the value of the current shells
but would also have a 50% chance of finding nothing.

3. Less Freeze Shovel
Digs faster
but only finds trochuses

4.Double Experience Shovel
gives you double experience toward digging levels
Breaks twice as fast as a normal shovel, regardless of worker potion.
costs 20x as much to repair. ($200)

5. Auto-pickup Shovel
Automatically adds found shells to your inventory
can't find sand dollars

boom :)

iPaul 01-20-2012 10:54 PM

Quote:

Originally Posted by Fiberwyre_P2P (Post 1682234)
I think Paul's point about why digging is fun is because you can be digging one moment and then be in the middle of a gun fight the next. You can level your digging and your hp level at the same time (or at least intermittently).

Maybe you should PK at the beach more, TK :P

Exactly

RogueShatterblade 01-21-2012 12:17 AM

look at tk and paul, it's like reading the screenplay of stepbrothers

The_Federov 01-21-2012 02:21 AM

ahaha I love how scoper just has a picture of this.

Scoper 01-21-2012 03:24 AM

Quote:

Originally Posted by Fiberwyre_P2P (Post 1682234)
And on topic, digging levels is an awesome idea.
I sent a ticket in about this very thing back in July.
My idea for how digging can become better as you level was this:
To make it analogous to mining levels the bonuses would be split into two types.
the kind you get a little bit of every level (i.e. mining faster) and the kind you get every few levels (i.e. putting more rocks in the grinder at once).
Every level, you would have a smaller chance of finding nothing.
Every 5 Levels, you would have a smaller chance of finding trochuses, and therefore a greater chance of finding sand dollars, aerolatas, and scallops.
At level 20 you have a small chance of finding multiple shells with each dig, and additional chance added onto that every 20 levels.


On top of digging levels, there could be new shovels that could be bought, or obtained through quests or crafting, etc.
my ideas for new shovels:

1. Auto-Dig Shovel
digs automatically when you hold d, rather than having to keep pressing it.
it would also have more freeze than the normal shovel.
So digging would be less effort, but it would take longer.

2. Rare Shell-Finding Shovel
finds a whole new set of shells that are double the value of the current shells
but would also have a 50% chance of finding nothing.

3. Less Freeze Shovel
Digs faster
but only finds trochuses

4.Double Experience Shovel
gives you double experience toward digging levels
Breaks twice as fast as a normal shovel, regardless of worker potion.
costs 20x as much to repair. ($200)

5. Auto-pickup Shovel
Automatically adds found shells to your inventory
can't find sand dollars

boom :)


Okaaay so

1. Macro central.
2.Double money + 1/2 drop rate = no net profit (confused as to why this is needed, just seems arbitrary)
4. 200$ is nothing, seems unfair to drop double exp for that.

the others are great though

WillaWonka 01-21-2012 03:38 AM

20x as much than a shovel is $740, and if it's breaking quickly as-well, the shovel will mainly be used to gain experience rather than make money.

jkldogg 01-21-2012 07:11 AM

Quote:

Originally Posted by WillaWonka (Post 1682274)
20x as much than a shovel is $740, and if it's breaking quickly as-well, the shovel will mainly be used to gain experience rather than make money.

He's referring to the cost to repair the shovel, which is $10. :asleep:

Dragon551 01-21-2012 08:13 AM

Go pick trash guys, keep Era clean!

Andre2006 01-21-2012 11:56 AM

Quote:

Originally Posted by Dragon551 (Post 1682290)
Go pick trash guys, keep Era clean!

Trash spawns a whole less often than it used to, otherwise I would!

The_Federov 01-21-2012 05:13 PM

Full support on digging levels.

bloodykiller 01-21-2012 05:34 PM

Quote:

Originally Posted by Fiberwyre_P2P (Post 1682234)
Maybe you should PK at the beach more, TK :P

i used to not spar much and street pk most of the time yrs ago but now u solo 4 kids and get them to 20hp and theyll run like pussies, the only chance u have at getting kills at the beach now (unless u like to chase ppl for ages) is by using flak cannon or surprising enemies at relatively high hp with neo-rifle
that's y only noobs street pk nowadays (if u notice, it's all the ppl that r always too afraid to spar)

Andre2006 01-21-2012 05:40 PM

Quote:

Originally Posted by bloodykiller (Post 1682307)
Hi

You need to be "street smart" to catch them!


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