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Actually it was my mistake, the gani files were not within the cache, there being no "gani file not found" error.
Edit: Now the weird thing is, I've updated filenamecache, but the program is just getting stuck on generating, there being no command prompt in the background. |
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I've made sure an older version is still working. |
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Good work dusty!
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The problem happened to be occurring with the very first top left level of the map, even if I had "Render NPCs" unticked. So I gradually removed all of the more complex NPCs to try and single out the culprit, the problem still happened, and continued until I had removed every NPC, then it managed to move onto the next level. However adding a simple image only NPC worked, whereas adding an NPC of this.join("object_bush"); caused the problem again. I hadn't actually got around to testing class images, I tried again after removing "bush=bush.png" from the text file and it's still happening. |
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The same thing happens if I create a blank level in the editor, add an NPC with the script this.join("object_bush");, save it as new1.nw and attempt to render that.
Error log just contained "Parsing level: new1.nw", unless I'm missing something. |
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Here's an updated version until the "complete" update, the render NPCs option still does nothing, but join classes are now rendered and we can see if it's fixing your issues. |
Same problem is still occurring.
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