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-   -   Why are these things still implemented? (https://forums.graalonline.com/forums/showthread.php?t=134258101)

Crono 02-21-2010 11:46 PM

Quote:

Originally Posted by 12171217 (Post 1557706)
Whomever says hotkeys are a bad idea is suffering from a certain state I like to call being retarded.

It doesn't work good with Zone's style of gameplay.

luffy620 02-22-2010 12:05 AM

Quote:

Zone will probably never be as popular as it once was with Graal Online. Stefan and I are going to try it on the iPhone.
This makes me sad though.

Wish I still had my iTouch, I'd play it. Will players on the iPhone/iPod Touches be able to play on the same servers as computer players?

Quote:

Neat-o bro. I make them. I also do Marketing & Business Analysis irl. Juz sayn, amirite?
Good luck. Its tough.

Also thank you all for your opinions, like I said all of this was just me spitballing what I think causes Zone to fail when it really is a wonderful game.

Quote:

I'd rather wait for Stefan to transfer these "updates" Zone has made. I just want to see what they will do/effect on Zone. After that then maybe Zone could take other suggestions and such into mind.
Is it me or are we always waiting for this


And lastly, I still disagree with all of you. Zone is a game that has more than 5 basic weapons. It is not like a FPS where you switch between your major/minor. It uses a class system. A medic should be able to go from Medkit > Jetpack + Syringe > Apprices all within the span of like 5 seconds, while in the midst of a spar.

I played using hotkeys and it was the some of the best times I had on Zone. Like I said, maybe make healing items + stuff like that unable to be hotkey'ed, but only weapons?

RebelArbiter 02-23-2010 12:03 AM

The only thing I have to contribute to this is, perma weapons should not be available for new players as perma weapons.

alexrox222 03-06-2010 11:50 PM

After reading these posts, it's come to my attention that there are some who care about the money, and some who care about the playercount. As Stephan said, "the Jetpack is probably one of the biggest sellers. Why remove it?" In my opinion, it's things like "fast classes" (Commando, etc.) being allowed to trials, permanent items in the shop like jetpack, that kept alot of the previous players online. I believe alot of people play games for a challenge, and with the way zone is now, the only challenges and rewards are A. Becoming a more skilled player, B. Achieving the rank Legend, or C. Achieving a highscore on the statistics. So perhaps, rather than worrying about the money, we should be worried about the playercount. With 30 players x10 dollars a months is 3600 dollars a year. 10 players x30 dollars a month is 3600 dollars a year. Maybe it's time to consider which is a better plan?

RebelArbiter 03-07-2010 09:02 PM

Anyone who thinks hotkeys should be part of zone is trash.

alexrox222 03-07-2010 10:41 PM

Quote:

Originally Posted by RebelArbiter (Post 1561024)
Anyone who thinks hotkeys should be part of zone is trash.

I agree hotkeys are bad, espescially when you have someone with a Photon, then when you lower him to 20 hp he flies away :[. I think Pistols should be allowed to be hotkeyed but not the heavier/melee weapons, or the medkits. This is simply because a quick pistol swap is very convienient when switching spar opponents, or when your Plasmasabre just isn't quite working because your opponent is running away and healing :noob:. Maybe we can make hotkeys convienient, rather than a way of life?

bahamutstevetff 03-07-2010 11:31 PM

i think they had it worked out with the hand system, before hotkeys where you could hold 2 1h weapons or 1 2h weapon, hotkeys make it as if your holdingall the weapons in the hand system, if i explained that right, either way, they messed up with hotkeys.

alexrox222 03-07-2010 11:44 PM

Quote:

Originally Posted by bahamutstevetff (Post 1561062)
i think they had it worked out with the hand system, before hotkeys where you could hold 2 1h weapons or 1 2h weapon, hotkeys make it as if your holdingall the weapons in the hand system, if i explained that right, either way, they messed up with hotkeys.

The hand system is still around, it's just useless now :D. Maybe rather than having two hands you could have like, 3 slots? Maybe like depending on weight? Melee, Pistol, Rifle? A heavy weapon like a chaingun or a sniper could take up two... just spitballin...

kadaj15 04-04-2010 09:45 PM

Luffy has some very great ideas. But on the other hand supernanny is right. Nothn can just change like that. Maybe a vote can settle this.

yo_momma516 04-10-2010 02:24 AM

This has been eye opening for me.
I just like to state, Stephen is probably the funniest Zone manager I've seen in awhile.


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