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Well outfit for me is working fine. :o
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On your client, you will notice that the bullet does not go through the wall. This is the expected behavior and is what happened on v5. For every other client, the bullet will look like it went through the 3-tile wall. This does not happen if the shooter is using v5. http://img133.imageshack.us/img133/2835/12061511.png |
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I also found a bug when using IMG tags in PMs with .gif files, in order for the image to actually animate, you have to left mouse click and hold down onthe scroll bar on the PM window. |
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Happens to me too. |
What do you mean with "put on head"? The sethead command is server side and will work fine.
Animations are not supported in external pm windows, weren't you previously complaining that gifs in pms crash v5? |
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that seems like it could potentially be part of the problem. |
Wouldn't surprise me if the ability to properly modify those variables clientside has been disabled as a means of preventing those without a customisation pack on iPhone servers from being able to alter their appearance beyond a check such as the onHeadChanges() function, or to prevent the hacking of it.
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Please allow people to have the option of using the OLD / original PM list.
I personally, really really like it and absolutely prefer it over the integrated or newer one. |
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the new playerlist is fine, it just needs to be coded to fix some bugs to be more related to V5's playerlist.
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Annoying bug that's been plaguing V6 is how the client window sometimes freezes, the game still runs but everything in the client window is frozen. You can still see the playerlist work though.
It happens mostly when you resize the window. |
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