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i'll edit the walk noises tomorrow, don't worry! ;)
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Sword is much better :) You might want to look into adding a wave effect(kind of like in Crono's sig). Probably only need a single one on the middle frame for the right effect.
The sounds are still meh. They are REALLY invasive on the ears... like, really. It's a constant banging when I wear headphones and for footsteps this is very bad. Footsteps should sound so natural and soft that I can almost forget I'm hearing them. For slashed bushes, it might be interesting to see the leaves fly up and then slowly fall(like a leaf falling from a tree). Right now they look like they're exploding. You should apply for hosted. It's definitely worthy of it. |
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to be honest, i cant make the soundeffects sound decent on BOTH headphones AND speakers. ive been doing them on headphones at first, then speakers. and the sounds are very silent compared to the graal standard walksound, and compared to all other sounds. but if you have a suggestion of a soundeffect, feel free to show us, because honestly, i dont think i can do better - i've been sitting on those damn sounds for like 1-2 days, its really hard. :S
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I think LTTP has sounds for footsteps in the water and dashing (that might be Link's Awakening)
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the walking sounds don't feel natural. I was exploring the map and I came across this one area with several different types of tiles where it sounded more like a drum beat than walking (was a pretty cool beat, too!).
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small update: the lava in the forge is now animated. also, i'm almost done designing swords, and i have begun designing shields :)
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