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NEVER blame the players for the server's faults -- that's what Jenn did when Era's playercount sunk to 10 average. But suddenly when managers changed, Era revived to a hefty 70-80 players. So there must be something wrong with the server.
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From my point of view, it depends on the updates. Whilst a staff is active you'll get more players.
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Yeah, Graal Classic update 2004, anyone recalling? lol
I know, I know, it was a forced update and they had to do it. But what the staff chose to do afterwards made the playercount sink into the rest of the playerworlds. |
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By the way, at least back it up when you say something like that. It's not smart if you don't. |
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Once Codein answers my question I will tell you why you're both missing the point. Quote:
Regarding the players holding back the leveling system, which is pretty relevant. Regarding the players in general. As a part of my "shallow assumptions", I don't expect you to know what "pre-flood" means. |
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My experience on Val doesn't lead me to believe that this 'loyal' playerbase takes RP as seriously as they'd like everyone to believe. Walking around silently it seems just as bad as UN at times.
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More/better development = More Hosted/Classic Servers = $$$$ by upgrading. More servers = $$$$ by server hosting. If there are more people that play Graal and have a reason to upgrade, I don't see why this won't work both for CJ and the players. |
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