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Edit: You can still get inside if you reconnect and hold the up arrow key. |
Which level name?
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Works for me, may be you check with the new version which I will upload later today.
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A new Mac beta version has been released (5.302):
- doesn't show the filename scan window anymore (was just a blank window) - uses now the .app folder as the base data folder instead of the directory where the app was located, so that you can now put it in any folder without worrying about it taking a lot of time to startup - when resizing the window then it's not artifically increasing the game frame rate - fixed a crash when sleep()ing two times in an event handler function (e.g. on Varia) - reduced file size because all Carbon references have been removed (using Cocoa now) |
The new client starts much faster but I'm aware of some interesting behaviour with GANI attributes all loading suddenly at once when entering a level which didn't happen before (for example, on Era, when you log in now it shows everyone's previous damage display).
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Uploaded 5.303, the filename scan window shouldn't appear anymore and the sleep/waitfor/class loading bug from 5.302 is fixed.
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Whenever you have a class with something like PHP Code:
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When you create an object then the other script is not executed immediately, that's the normal behaviour. The only exception is when you add an npc to a level, it will need to load the level and add the other npcs first.
So the new Mac version works perfectly for everyone? |
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A correction from my previous statement. The inventory on Kingdoms has no issues, the issue is actually with scrolling with an external mouse. If you scroll anywhere with the external mouse, even on the GraalControl or in a GuiScrollCtrl, the client crashes instantly. This doesn't happen with trackpad scrolling. |
Ok uploaded v5.304 for Mac.
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The (external) Mac RC has been added to the downloads on the login server (click Start -> Install Packages -> Developer). It's working quite fine, also shows a PM icon on the dock, but some Mac shortcuts are not supported yet (you have to use Ctrl+C to copy etc.)
Update: Fixed problems, it's available again. |
I bet quite a few people will be excited ! ^^
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