#a |
The name of the account the player is using.
Read only. |
#n, #n(index) |
The nickname used by the player. Read only
(except showcharacter NPCs). |
#g, #g(index) |
The guild name of the player. Read only
(except showcharacter NPCs). |
#c, #c(index) |
The text that the player is saying. |
#v(var) |
The value of a variable. |
#s(var) |
The value of a string that was set using the
setstring command. |
#m |
The file name of the current .gani being used. |
#L |
The file name of the level the player is currently
on. Read only. |
#f |
The name of the image the NPC is using. |
#w |
The name of the weapon currently selected by
the player. |
#1, #1(index) |
The file name of the image the player is using
as a sword. |
#2, #2(index) |
The file name of the image the player is using
as a shield. |
#3, #3(index) |
The file name of the image the player is using
as a head. |
#5, #5(index) |
The file name of the horse, or boat, the player
is riding. |
#6, #6(index) |
The image file name of the NPC that is carried
by the player. |
#7, #7(index) |
The file name of the player's bow. |
#8, #8(index) |
The file name of the player's body sprite set. |
#C0, #C0(index) |
The color of the player's skin (a.k.a. gloves). |
#C1, #C1(index) |
The color of the player's coat. |
#C2, #C2(index) |
The color of the player's sleeves. |
#C3, #C3(index) |
The color of the player's shoes. |
#C4, #C4(index) |
The color of the player's belt. |
#K(keyindex) |
The name of the specified key. |
#b |
Line break (for signs). |
#i(image,x,y,width,height) |
Displays an image in a sign, with the specified
width and height. |