07-16-2007, 07:39 PM
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Foxy
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Join Date: May 2001
Location: New York State
Posts: 2,831
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GS2 sandbox / offline script editor
I know this was sort of mentioned in the thread about z-values and a new editor, but I feel that it deserves mentioning in a new post. As of right now, the only real way to test a GS2 script out is to upload it to a server and see what happens. However, if this breaks something, and things need to be fixed, that takes time away from development that could continue in the meantime.
Why not create some sort of server emulation that can run on a local machine, so that scripts can be tested and developed locally, without the need to upload to the server? This way, bugs can be worked out BEFORE they're introduced to the live server, and people can develop and test their scripts without needing an internet connection.
Set up the server software so it only allows connections from localhost in case you're worried about people using it to run their own GServers. |
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Shawn Kelfonne - Aegis Mage of Dustari
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