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  #16  
Old 05-12-2012, 02:17 AM
Rave_J Rave_J is offline
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were close to open it for beta
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  #17  
Old 05-12-2012, 06:48 PM
Hiro Hiro is offline
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For Rave_J, MattKhan, and Emera, what exactly about these servers do you feel will really change/improve upon classic-styled gameplay? What is really going to be any different from earlier servers?
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Old 05-12-2012, 06:51 PM
MattKan MattKan is offline
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Quote:
Originally Posted by Hiro View Post
For Rave_J, MattKhan, and Emera, what exactly about these servers do you feel will really change/improve upon classic-styled gameplay? What is really going to be any different from earlier servers?
There's going to be a ton of guild related activities: guild spar, guild events, guild tournaments, island wars (with cannons and boats that guilds can make), etc. Guilds will be able to challenge one another to private battles and CTF. Of course there will be plenty of official guild events as well, like giant guild tournaments.

If you have any suggestions I'd love to hear them
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Old 05-12-2012, 10:19 PM
Hiro Hiro is offline
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Quote:
Originally Posted by MattKan View Post
There's going to be a ton of guild related activities: guild spar, guild events, guild tournaments, island wars (with cannons and boats that guilds can make), etc. Guilds will be able to challenge one another to private battles and CTF. Of course there will be plenty of official guild events as well, like giant guild tournaments.

If you have any suggestions I'd love to hear them
While I like the sound of that, do you feel like it will be enough to actually make players take guilds seriously again?

It's difficult to create community-driven content with a dying community. It also seems frustrating that community is the only thing which can drive that sort of content.
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  #20  
Old 05-13-2012, 06:36 PM
Rave_J Rave_J is offline
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well elan has a lot of new features thats been added to classic type of play Opan is a new modern it has all new style of gameplay and features that hasn't been attempt on graal yet.you just have to wait and c
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