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  #16  
Old 04-09-2005, 05:09 PM
AlexH AlexH is offline
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I wouldn't say the introduction of p2p destroyed the communities. Yes it put major dents in them but when Graal 2001 was at its peak it had a strong community and that was all p2p and it was also quite a large community.
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  #17  
Old 04-09-2005, 05:17 PM
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Quote:
Originally Posted by AlexH
I wouldn't say the introduction of p2p destroyed the communities. Yes it put major dents in them but when Graal 2001 was at its peak it had a strong community and that was all p2p and it was also quite a large community.
Graal 2001 was actually fun though. And when playerworlds suck, its usually communities that keep you there. And if that fails, then the server dies out.
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  #18  
Old 04-09-2005, 05:18 PM
WanDaMan WanDaMan is offline
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Me and Spark actually made an overworld for Christmas but no one wanted to script it so it's like vanished...

I should've got a P2P for doing that
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  #19  
Old 04-09-2005, 05:56 PM
Andy0687 Andy0687 is offline
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Quote:
Originally Posted by Kaimetsu
Because Graal players are, generally speaking, awful at making playerworlds. And nobody will pay me to make a good one.
Woah woah, wait up, Kaimetsu will make playerworld content for money? whats the average cost?

On a more literal note, if people were payed to create content, the better developers would come out of the works. I personally know if I were being paid, I would put more effort into completing a project.
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  #20  
Old 04-09-2005, 08:14 PM
Amagius Amagius is offline
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Fact 1: True creation is one of the hardest things in the world to do.
Fact 2: True creation is not fun.
Opinion 1: Most people make playerworlds to be held like rockstars in the Graalian community and not to create.
Opinion 2: People begin making a playerworld and having fun -- if they are having fun, they probably aren't creating, (usually duplication or reanimation of an idea) and once the fun ceases, so does their "creative output."
Opinion 3: Most Graalians are either busy or lazy bastards.

True, all of those are opinions, but the first two should be mutually believed. The other three are things I think to be true, but will probably be disagreed with.
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  #21  
Old 04-10-2005, 03:51 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by Andy0687
Woah woah, wait up, Kaimetsu will make playerworld content for money? whats the average cost?
I said I'd make a playerworld for money. I don't really wanna be employed by players. I just want Graalonline to say "Okay, here's a server. Make a playerworld for us and we'll pay you at the end if we think it's good."
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  #22  
Old 04-10-2005, 04:16 AM
falco10291029 falco10291029 is offline
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Quote:
Originally Posted by Andy0687
I personally know if I were being paid, I would put more effort into completing a project.
Same.
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  #23  
Old 04-10-2005, 04:22 AM
matt8891 matt8891 is offline
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I think, GST members and a couple of good Developers such as Malinko would do great creating a playerworld.
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  #24  
Old 04-10-2005, 05:07 AM
protagonist protagonist is offline
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Personally, I think that the PWA should, as a side project, direct a playerworld management team and hire some development people to construct some interesting worlds.

Oh yeah, and also, because playerworlds like 2k1 that could be good have people like Lance in charge.

(NOTE: Some non-2k1ish playerworlds are quite nice, of course, and have reasonably good managers. We'll see about how these do.)

Last edited by protagonist; 04-10-2005 at 05:20 AM..
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  #25  
Old 04-10-2005, 05:23 AM
osrs osrs is offline
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Graal2230 was a great project, I tried to help Jagen and GhostPirate (They were in charge of it at that time) and probably would have changed Graal a lot, like Graal2001 and Graal Kingdoms did, but it just disappeared. I really disliked the playerworld-renting thing, anyone can be a Manager now, that position used to be a 'desire' some years ago, but no more. (Reminding that it's just my opinion, I'm not arguing or related stuff). There are some playerworlds that look promising anyway, like Zenkou, hope the staffs can finish it somehow.
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  #26  
Old 04-11-2005, 02:03 AM
Googi Googi is offline
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Quote:
Originally Posted by protagonist
Oh yeah, and also, because playerworlds like 2k1 that could be good have people like Lance in charge.
Hey hey hey.

You're trying to undercut the purpose of this thread.
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  #27  
Old 04-11-2005, 02:28 AM
Inspiration Inspiration is offline
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Quote:
Originally Posted by Googi
Hey hey hey.

You're trying to undercut the purpose of this thread.
What was the exact purpose?
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  #28  
Old 04-11-2005, 02:49 AM
protagonist protagonist is offline
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Quote:
Originally Posted by Inspiration
What was the exact purpose?

To mock me, but it failed since it brought about real discussion.
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  #29  
Old 04-11-2005, 02:51 AM
Inspiration Inspiration is offline
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Quote:
Originally Posted by protagonist
To mock me, but it failed since it brought about real discussion.
I think I know what Googi was attempting to get at, and I'm aware it was directed at you, I just want to see exactly what he will say.
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  #30  
Old 04-11-2005, 04:59 AM
Googi Googi is offline
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Quote:
Originally Posted by Inspiration
What was the exact purpose?
To mock VT, but it failed since it brought about real discussion.
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