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  #1  
Old 07-06-2006, 05:36 PM
Crono Crono is offline
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Offline NPC-Server emulator?

Isn't this possible on Stefan's side? =[
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  #2  
Old 07-06-2006, 05:48 PM
Yen Yen is offline
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Why would he give out the source of Graal's servers?
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Old 07-12-2006, 10:13 AM
Raeiphon Raeiphon is offline
I never asked for this.
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He doesnt? I dont know, an offline emulated server .exe which can be run through Graal would be nice
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  #4  
Old 07-12-2006, 10:14 AM
Skyld Skyld is offline
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Then he would have to release a gserver also. The NPC-Server doesn't function by itself.
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Old 07-12-2006, 02:33 PM
Crono Crono is offline
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Er I mean like...

Offline scripting is different from online scripting. Why can't stefan make it the same by having something offline that acts like the npc server :[
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Old 07-12-2006, 03:56 PM
Zurkiba Zurkiba is offline
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This would be great as opposed to scripting and then hoping it works online. I cant script at all but it is a frustration to have to redo stuff after you published the level(s)
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  #7  
Old 07-14-2006, 04:50 PM
ApothiX ApothiX is offline
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There are about 500 posts already regarding this, and tons of reasons why it should not be done.
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Old 07-31-2006, 09:32 AM
Rapidwolve Rapidwolve is offline
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Originally Posted by ApothiX
There are about 500 posts already regarding this, and tons of reasons why it should not be done.
Would you give us some examples?
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  #9  
Old 07-31-2006, 09:56 AM
Matt Matt is offline
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Would you give us some examples?

Try using the search option.
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  #10  
Old 07-31-2006, 03:15 PM
Shaun Shaun is offline
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I'm curious if they can come up with a valid reason yet. With a couple tweaks, it would be perfectly viable to have a simulator added in that can replicate an npc server. The only possible reason as to why this hasn't been done, in my mind right now anyways, is that nobody on the programming team knows how to do this.
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  #11  
Old 07-31-2006, 11:56 PM
Tyhm Tyhm is offline
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Especially given that it'd just be pretending to have an NPCServer, while actually running everything clientside. You say serverside - say 2, all it cares is clientside - say 2. You say set serverside string, it checks which "side" asked sure, but only to throw an exception.

That was always one of the nicest bits of developing on Graal - you have a theory, you can test it just that quickly. No huge compilation, no need to develop a huge program just for your code to sit in...
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  #12  
Old 08-03-2006, 04:46 PM
KuJi KuJi is offline
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Heres a good reason:
Stefan's working on 3D, theres tons of servers forsale or possible to work on with a simple

PHP Code:
function onCreated() {
  
message("test");

You'd be able to work on at least 30 servers. :O
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  #13  
Old 08-03-2006, 07:42 PM
Rapidwolve Rapidwolve is offline
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Quote:
Originally Posted by Matt
Try using the search option.
lazy :[
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  #14  
Old 08-03-2006, 08:48 PM
KuJi KuJi is offline
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Quote:
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lazy :[
Then leave, laziness is not allowed in these forums. Sorry
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  #15  
Old 08-04-2006, 04:51 AM
Shaun Shaun is offline
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Quote:
Originally Posted by KuJi
Heres a good reason:
Stefan's working on 3D, theres tons of servers forsale or possible to work on with a simple

PHP Code:
function onCreated() {
  
message("test");

You'd be able to work on at least 30 servers. :O
What ever are you talking about?
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