Quote:
Originally Posted by jkool666
Deathmatch - Same as the current deathmatch.
-Players are automatically given the guns the ET sets, they each have the same speed
-Supports X amount of teams. *Selected at Random
Hide and Seek - 1/4 of the players attempt to find 3/4 of the other players who are hiding. The use of the "N" key is disabled, as is the use of the mouse showing players names. Players trying to find the hiders need to do it in X amount of seconds.
-Time can be altered by the ET
We could also abolish awarding prizes and add a prize shop. As an example of what I mean:
1 EC - 500 Money
1 EC - 25 Pipebombs
20 EC's - Bluepistole
20 EC's - Redpistole
18 EC's - Reapers
Ect... So you may trade in your EC for money or items.
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I like this idea but a few problems. So for the deathmatch one what would the set speed be and would the ET set the speed or would it be determinded as the fastest class's automaticallly? eg. chaingun in scout or would it remain chaingun in sapper? Ok now the race one. What do you mean the ET can alter the track like they can widen/narrow and direct the course of the map?
Now with the hide and seek one how would the players that are the 1 fourth minority have the other 3 fourths kicked and would the 1 fourth be rewarded if they found them in set time period? and can it be automatically made so that you hide in that event so that you don't have to hold down A the whole time? Ok so I understand that you can win ec's from the et's. Will this work the same in the opposite way? I have 10k money and I can turn it in for 20 ec's for red pistoles? Also could a give team x command be given so the players get say 10 pipbombs each if they were on the team? Oh and on entering the map in any event add a freeze time of 5 seconds so all the players can load the map and this way and equip the weapon because of being warped in randomly. And would this event shop be open all the time or only rarely?
Quote:
Originally Posted by anubis_wing
How many ECs can you host off a day/week/month.
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yes thats what I want to know. And would this be adding a trade system to zone so that we can trade someone like 1k money for an EC or?
Hunters - Same planet as deathmatch.
-one 6th of the players are made part of the hunter team. -
-They are given pistoles from this choice list by the ET and these are only temporary(Dark pulsar, dartgun, apprices, appriper, and blaster)
-The teams are selected at random or by the ET as chosen.
Blaster Bounding - New circular map.
-All of the players are spawned into the map with a blaster. -
-The blaster's strength is increased so that you are kicked back by a larger amount and the delay time is also knocked back.
-There are three levels when hit off the first smallest level you are warped onto the second map and when knocked off the second map you go to a third largest map. WHen hit off the third largest map you are kicked back to the dropship. The ET's can warp among the levels and prizes can be awarded to first second and third for whoever is left at the end of the round.
Lunar Jump -On a long flat map. Doesn't need to look pretty or anything.
-Everyone including trials is given a jetpack and only a jetpack.
-You step up to a line and fly as far as you possibly can
-The ET is given yellow markers (Which they use to make account names)
-The person who flies farthest wins
GET HUWY! - On a new smaller map
-The objective is to get the huwajux (or ET hosting)
-The time is 10 minutes long
-The ET is given a box summoning tool and they have say 1000 boxes they can spawn
-The ET has 10-20 minutes to construct a fort.
-The weapons are everything except jetpack(That way you can't fly in and get the ET
-You have to fight to get through all the boxes and concentrate your efforts to be able to get through.
Tag
-The map of deathmatch with just the building and no way off. It could take place at the artic final level.
-One person is it.
-Once they are tagged they are warped to the artic jail and you can see them.
-If you are tagged then you are out
-Final person left wins