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  #16  
Old 02-27-2007, 02:14 AM
cyan3 cyan3 is offline
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Originally Posted by Gothika View Post
Yup, and going back to your house isn't such a big deal. So why do people moan about it? It takes 2 minutes to run through the dungeon then you can just unstick off a boat when you'r ready to back to main.
You can be home and back within 5 minutes.
I know, its not all that big a deal to go back to your house. If you don't want to go back to your house take everything you need with you before you leave.
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  #17  
Old 02-27-2007, 02:39 AM
Googi Googi is offline
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Although it's not really that difficult to go to your house, it's not like it would be "bad" or even necessarily time consuming for the staff to make a bank where you can stash your plat or something.
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  #18  
Old 02-27-2007, 06:37 AM
Raziel Raziel is offline
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A bank is a great idea, and wouldn't make houses useless. The bank would, after all, only store plat... not diamonds, wooden boards, cannonballs, furniture, weapons, armor, etc.

And if it so pleases you...perhaps an interest rate? I don't fully agree with my own suggestion, but let's just debate it.
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  #19  
Old 02-27-2007, 07:29 AM
Googi Googi is offline
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Originally Posted by Raziel View Post
And if it so pleases you...perhaps an interest rate?
No. Interest rates in modern economies serve an inflation-controlling purpose that they wouldn't serve in the Graal economy.
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  #20  
Old 02-27-2007, 07:40 AM
Raziel Raziel is offline
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Originally Posted by Googi View Post
No. Interest rates in modern economies serve an inflation-controlling purpose that they wouldn't serve in the Graal economy.
Good point. Perhaps, rather, a weekly fee for keeping your money in the bank?
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  #21  
Old 02-27-2007, 09:49 AM
cyan3 cyan3 is offline
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Good idea that way the bank will not get over used and people won't have a bank account when they gold runs or leave for some time.
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