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  #46  
Old 02-21-2007, 05:46 AM
Raziel Raziel is offline
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Why not just put some or all of the trial quests inside the pub? Then it would always be teeming with activity.
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  #47  
Old 02-21-2007, 11:30 AM
Gothika Gothika is offline
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Originally Posted by Ravenblade1979 View Post
Uri that is a good idea but the whole bottom floor in the front would be good for the trade area.
It would work, if you take the upstairs and downstairs level and change it into a 2 level gmap.
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  #48  
Old 02-21-2007, 01:36 PM
hampy hampy is offline
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I just don't see what the benefit would be for MMT and bomb trade to join together =[ although Uris idea could be pretty cool if done well
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  #49  
Old 02-21-2007, 04:04 PM
Ravenblade1979 Ravenblade1979 is offline
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Hmm I would need all 3 maps to pull it off because as it there just would be enough room. But yeah Uri's idea is good.
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  #50  
Old 02-21-2007, 07:11 PM
Stromstedt Stromstedt is offline
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I don't really like this because enough people idle in trade the way it is. If there were more people in that level it would be causing a lot of client lag for people with bad computers. I have no problem with the idea, just taking others into consideration.
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  #51  
Old 02-21-2007, 08:25 PM
Ravenblade1979 Ravenblade1979 is offline
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Well bjorn's gonna think it over. I have second floor already with tables so ppl could be there to sit and trade down on the main.
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  #52  
Old 02-22-2007, 05:34 AM
Tigairius Tigairius is offline
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Originally Posted by jonnyrocks2 View Post
Allow me to make a better idea...

Two things in one room...Trade room could be on one side of the building's main floor, MMT on the other side, all in one room, maybe a wall divider between them with a slot for people to pass through?
Stupid idea.
Also: How would you fit the trade tables in the same room? There would be no room.
Don't say make it in to a GMAP, because that's stupid. Just leave it how it is.
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