Quote:
Originally Posted by Venom_Fish
Gangs are currently dying due to a lack of focus on them, either that or a lack of ability. Meaning, the administration either doesn't want to fix them, or they do not know how to; can't fix them. I'd have my bet on the second one.
Thats just how I look at though, aside from that; I'm interested as to know what everyone's opinions are about the current state of Gangs. Also, be kind enough to include reasons behind your statements. As well as, what you all think should be done.
Note: I'm not a firm believer in the concept that "no idea is stupid", so speak wisely.
Lets hear it; gents.
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Simple explanation:
Graal (as a whole) > Playerworlds (such as Era) > Guilds/Gangs (in this case gangs on Era)
Graal is dying > Playerworlds are dying (people quit, new people play but never experienced gangs as they were so don't know how to bring them back) > Therefore the gangs die
That's why guilds aren't as fun anymore either
Same formula can be applied to just about every used-to-be-fun aspect of most playerworlds.
EDIT:
I like the idea salesman hopefully the players will renew interest in gangs with that, but I think the steadily decreasing playercount of graal / era in general makes it less likely for something like that to succeed in the long run.