Quote:
Originally Posted by Seeya
his guidelines are pretty clear... the mazes would have tiles that are 48 pixels by 48 pixels
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I still don't know:
1) If it's a turn-based game.
2) If the arena has 3 dimensions (X, Y, layer).
3) If floors or walls break.
4) If you lay bombs to break the floor or simply your character's perceived "weight".
5) If it's simply luck or there is some ability to hinder other players without sacrificing yourself completely.
6) The goal is to.. be the last one standing? Reach the end of the "maze"?
The way I gather it is that there's nine tiles.
X X X
X X X
X X X
The middle tile cannot be broken, you start there.
You move left, right, up, or down.
There's a chance to fall. If you fall, you go into another layer, where you start in the middle again.
Rinse repeat, get to the "end"..?
I'm probably totally wrong, which would show the article's badly written if I can't extract the meaning from it..