Quote:
Originally Posted by Dnegel
Green = Yes
Brown = Yes/No
Red = Elton John (umad swear filter?) / No
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100 points is extremely easy to obtain.... I'm not even that good and I can manage to get 100 points in a single long raid. (Mind you gang points arn't kills-deaths, just kills) It's just to prevent inactivity and keep new gangs rotating in. And it's two weeks in a row... you can take a break and still come back the following week and save it.
Quote:
Originally Posted by deathbarrier99
I think not allowing players to leave a gang for 7 days is a bad idea. Allowing players to leave a gang creates a natural ebb and flow in the gang system that keeps things fresh. In some cases, 1 player is able to make a huge difference in gang battles.
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If that was the case a group of 10 people can then create 10 gangs at once, whereas if they had to stay for 7 days they could only create 2 per week. Basically it's to prevent too many gangs (which was one of sale's points) and to prevent 1 man gangs (another one of his points). Also prevents gang hopping, which when not 'that bad' can result in such things as a player leaving to feed their own gang then rejoining to claim the prize on the week.
7 days isn't a long time... you have to make some sort of commitment, and it prevents most of the things sale's mentioned so I think it was one of my better ideas.
Quote:
Originally Posted by Lucsian
i like everything in it, especially the last point, but shouldnt the price of the gang go up? If it's that low, I don't think there would be very many quality gangs created. It should cost them more so they know that if they fail, then everything they invested into it will be lost. Not just 5k they can **** out whenever they want to.
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It keeps the availability of leading a gang to a wider range of players. You won't have too many random noobs because they still need 4 other people to co-sign with them. And with the member slots it would add up to 20k for a maximum gang... not to mention all the other options that can be added (buying gangguns, bases, bonuses, whatever else sales has in mind).