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  #1  
Old 07-24-2009, 10:53 PM
Hiro Hiro is offline
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graphics as the entire level

i was wondering if anyone has considering making an overworld where all the levels are a collection of graphics. i mean that the level functionality is covered by an image which the player walks over. instead of using a tile set, the overworld just uses images

i know gate made a castle on npulse this way, and it turned out looking really well, especially since he could add small details to unique places, which with tilesets would make them all look the same. it also tends to make making levels easier, since tile errors don't matter anymore - the image will cover them up. so long as the tiles are in the right place to block the player and what-not, the image takes care of the rest

has it ever been done?
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Old 07-24-2009, 11:44 PM
Crono Crono is offline
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Never seen it on a public server.

Well the whole point of a tileset is so that you won't have to use giant images per level...
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Old 07-24-2009, 11:47 PM
Unkownsoldier Unkownsoldier is offline
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You can't, I mean you can but have fun the tremendous lag. Putting images everywhere would clog up the server so badly your server would conk out all the time. I know this because I have played some servers with this theme.
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Old 07-25-2009, 12:52 AM
papajchris papajchris is offline
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The roof of the LC gang base was an image and it worked fine but it was a simple roof.
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Old 07-25-2009, 12:59 AM
kia345 kia345 is offline
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Putting images everywhere
I'm pretty sure he means the entire level is one drawn image
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Old 07-25-2009, 01:09 AM
cbk1994 cbk1994 is offline
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Originally Posted by kia345 View Post
I'm pretty sure he means the entire level is one drawn image
Definitely possible, even on GMAPs. There was something on GK doing it, but I better not say any more.
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Old 07-25-2009, 01:10 AM
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As long as the image is compressed/small in size and is not animated

Using a lot of animated images can clog up easy. (Reason why you should not flood a level with those darn animated flowers -.-)
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Old 07-25-2009, 03:04 AM
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Its not impossible but it'd be pretty impractical and would put a bit of strain on the server due to players having to download level-sized images when they are walking around the overworld.

Seems like it'd be a better solution if you don't want levels to look the same to add a wider assortment of tiles to the tileset for outside leveling.
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Old 07-25-2009, 06:03 AM
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It seems like it would be nice for detailed inside levels though
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Old 07-25-2009, 06:08 AM
Stephen Stephen is offline
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Definitely possible, even on GMAPs. There was something on GK doing it, but I better not say any more.
Yes, can confirm it works nicely with 24bit PNG
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Old 07-25-2009, 06:16 AM
wild8900 wild8900 is offline
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Yes, can confirm it works nicely with 24bit PNG
lol "flying technology"?
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Old 07-25-2009, 06:59 AM
Hiro Hiro is offline
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wouldn't the server not lag once the player downloads all of the images (for instance, as soon as they log on) so that everything is already there? i mean yes, you could just use a wider arrangement of tiles in a (or several) tileset(s), but it's essentially doing the same thing
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Old 07-25-2009, 07:05 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Hiro View Post
wouldn't the server not lag once the player downloads all of the images (for instance, as soon as they log on) so that everything is already there? i mean yes, you could just use a wider arrangement of tiles in a (or several) tileset(s), but it's essentially doing the same thing
Wouldn't cause any server lag, I don't think. You'd be showing the images through a clientside weapon script anyway, because if you place them in the actual level (at least for a GMAP), the image will disappear when you leave that level.
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Old 07-25-2009, 07:25 AM
DustyPorViva DustyPorViva is offline
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I think he meant the actual downloading of so many large images, the actual bandwidth and such.
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Old 07-25-2009, 08:31 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by DustyPorViva View Post
I think he meant the actual downloading of so many large images, the actual bandwidth and such.
I still don't think it would be that taxing. Maybe for a huge GMAP of these images, but meh... I can't imagine it being too bad.
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