Well Ive been working on a new quest for babylon, but for some odd reason,
I cant get this to work.
PHP Code:
// Graal2002 NPC by Stefan Knorr
//#CLIENTSIDE
if (created){
// Initialize the attributes
showcharacter;
setcharprop #3,head19.png;
setcharprop #C0,orange;
setcharprop #C1,gray;
setcharprop #C2,gray;
setcharprop #C3,brown;
setcharprop #C4,black;
setcharprop #2,noshield.gif;
shieldpower = 1;
dir = 2;
}
if (playertouchsme && strtofloat(#s(clientr.ucquest)) == 2){
say2 Hmm.... I wonder how #b
the curator found out about #b
that. Anyways he told the #b
story to you wrong, as the #b
Captain was throwing it Joe #b
jumped into the water and #b
dived for it. I'd don't know #b
why he did it but he probably #b
brought it to his house north #b
of here.;
triggeraction 0,0,serverside,-System/System,conquest,3;
}
Then the part in the system npc.
PHP Code:
if (action == "conquest") clientr.ucquest = params[1];