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  #16  
Old 10-20-2005, 05:40 AM
protagonist protagonist is offline
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Beautiful.
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  #17  
Old 10-20-2005, 10:38 PM
alarid0 alarid0 is offline
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-poke poke-
he's talking about the same perspective problems that i kept telling you about :P
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  #18  
Old 10-20-2005, 10:49 PM
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not bad donny =)
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  #19  
Old 10-20-2005, 11:53 PM
davidpsy davidpsy is offline
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Quote:
Originally Posted by alarid0
-poke poke-
he's talking about the same perspective problems that i kept telling you about :P
Oh, then they were intended lol.
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  #20  
Old 10-21-2005, 01:30 PM
Splke Splke is offline
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hawwwwwwwwwwwwt. really. if you release a graal server that looks like this, holy **** you'll be giving graal a good name man.
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  #21  
Old 10-21-2005, 01:59 PM
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perspective issues but apart from that, damn sexy
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  #22  
Old 10-21-2005, 04:46 PM
Zero Hour Zero Hour is offline
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Quote:
Originally Posted by Splke
hawwwwwwwwwwwwt. really. if you release a graal server that looks like this, holy **** you'll be giving graal a good name man.
Yea, totally.
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  #23  
Old 10-21-2005, 08:05 PM
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Quote:
Originally Posted by davidpsy
Thanks for the comment.
Were you thinking this was intended to be in linear perspective or something? Because I made these intending for them to be in the Graal perpective. I would like you to elaborate on the perspective problems, for my own sake, and because some of the problems may or may not be intended.
I meant perspective issues in the sense that the perspective seemed to change aroung a bit within the images themselves. Like the buildings look like they might be bent a bit funny or such.
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  #24  
Old 10-21-2005, 11:32 PM
alarid0 alarid0 is offline
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that's what I kept telling him =/ and I kept telling him that it was no good
but he likes it that way

well...the only one this is really a problem with is the shack with the green roof
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  #25  
Old 10-22-2005, 12:25 AM
davidpsy davidpsy is offline
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Yeah, the green roof curves downward at the right edge, making it seem like it was an unintended error, and actually it was. But then I realised it makes it look more like a thrown togeather building (screws and bolts keeping it togeather), not something that was planned out like that of modern homes, so I kept it knowing full well I could correct it if I wished, and I considered it intended.

As for the rotated angles of the buildings, I intended for them to be that way, its still in graal perspective, except its rotated. It may look a little funny at first in game, but once you get used to it, you'll learn to love it.

Thank you for all your comments, they fill my heart with joy.
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  #26  
Old 10-22-2005, 04:41 AM
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Beautiful work. I can see it's your style just because... I don't even know how. But ya, wow... impressed... jealous.
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  #27  
Old 10-22-2005, 06:13 AM
davidpsy davidpsy is offline
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Scott, that means so much comming from you. <3.
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  #28  
Old 10-22-2005, 06:06 PM
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dude those are amazeing =o
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  #29  
Old 10-25-2005, 03:44 PM
petro1212 petro1212 is offline
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Donald... mmm
you went to owner of crappy playerworld to excelent 3d artist... talking about evolution!

The buildings are cool
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  #30  
Old 10-25-2005, 11:59 PM
davidpsy davidpsy is offline
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Quote:
Originally Posted by petro1212
Donald... mmm
you went to owner of crappy playerworld to excelent 3d artist... talking about evolution!

The buildings are cool
Only those arn't 3d, I made them in 2d.
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