We on Delteria are currently working on a new overworld, and with that comes the (kinda) new map format GMAP and a new tileset, in the (kinda) new format. However, the tileset will not load correctly. The attachment shows what happens.
The exact code that is in the screenshot is this:
NPC Code:
if (playerenters){
addtiledef delt-tileset.png,deltnew_,1;
}
It comes up as the incorrect tile, though. The tile acts like a sitting tile, however, it is not the water tile that I placed there. Am I simply being dumb, and the levelgen doesn't work with Tier 2 tilesets? Or should I use the terrain generator? It doesn't seem to support the nice color-map features that the levelgen does.
If it helps, we are using a GMAP. I tried using a map.txt map, but that did not work either. Thanks for your help.