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  #16  
Old 04-27-2006, 10:39 PM
Darklux Darklux is offline
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These Screenshots are really really impressive!
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  #17  
Old 04-27-2006, 11:28 PM
konidias konidias is offline
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Quote:
Originally Posted by CidNight1142
Is this up and playable right now somewhere?
It's up and playable. Just not to the public.

The only thing with revising the server is that a lot of changes are going to go unnoticed by people after the release. Which is kinda disappointing but I guess it's to be expected. I mean there are going to be a lot of dramatic and obvious new things/changes... but at the same time there is a lot of small detail going in there which most people probably wont notice as new.

Like the bakery outside level looks crazy different compared to the old one, but if you're playing the new one for a minute you wouldn't really remember any real differences from the old one unless you really focused. I guess it's a good thing in a way though... My goal is to kind of make the transition from old "2001" 2k1 to new "2006" bomy island, without the server feeling foreign to oldbies.
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  #18  
Old 04-27-2006, 11:32 PM
Warcaptain Warcaptain is offline
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I really dont like the tree roots and especialy not the grass.
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  #19  
Old 04-28-2006, 12:54 AM
Spark910 Spark910 is offline
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Quote:
Originally Posted by Warcaptain
I really dont like the tree roots and especialy not the grass.
Not sure the tree roots are that bad, the grass is different and may take some getting used to. I think some better grass could be made though.
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  #20  
Old 04-28-2006, 04:44 AM
Malinko Malinko is offline
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Quote:
Originally Posted by Spark910
Not sure the tree roots are that bad, the grass is different and may take some getting used to. I think some better grass could be made though.
Looks like the lawn in mowed in a certain direction.
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  #21  
Old 04-28-2006, 06:06 AM
MysticalDragon MysticalDragon is offline
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I don't know about you guys, but i havn't seen real development work like this in AGES.Good work Konidias and I hope you complete this project unlike Oaisis,Which was VERY impressive.
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  #22  
Old 04-28-2006, 06:34 AM
kingcj kingcj is offline
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First off, awesome work. I look foward to seeing more and better developments, and if you need any help don't be afraid to ask us on here!
But I do want to know, how much more of a change can we expect? Like new jobs, the economy, kingdoms and guilds, bomy pets, hats, and whatever other information you feel like giving out.
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  #23  
Old 04-28-2006, 07:18 AM
konidias konidias is offline
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Quote:
Originally Posted by kingcj
First off, awesome work. I look foward to seeing more and better developments, and if you need any help don't be afraid to ask us on here!
But I do want to know, how much more of a change can we expect? Like new jobs, the economy, kingdoms and guilds, bomy pets, hats, and whatever other information you feel like giving out.
Thanks! Well for new jobs there's the bird catching to replace the old version which was just weird in my opinion.... All of the old jobs, mining/farming/baking/milking/fishing are going to be updated with new graphics and items and systems, to try and make them more enjoyable and feel less like work. (I literally ran around catching birds for half an hour and it was fun haha) There will be bug catching which I think was already going to be implemented as there is a nice net graphic for it and stuff... so I'll add that as well. Farming will be more varied you can grow more stuff instead of just apples.

Baking will change as there will only be one bakery instead of seperate bakeries for bread and pies. You'll be able to make all sorts of baked stuff in the bakery instead of just bread. Even the way you go about baking is changed... You use a scythe to cut the wheat (scythe is free), which will finally put the wheat field to good use (new graphics as well), then you don't have to go through any maze, as you already might have to wait a moment for wheat to grow, so I removed that because it was just annoying. You also won't be able to just put wheat on a table and roll it... You have to knead it as well. You have to hit the correct arrow keys and each arrow key will make you knead the bread differently. Like squishing it, flattening it, tossing it in the air, etc... Then you roll it by pressing up and down with your arrow keys to move the roller up and down. No more "tappin one button" the whole time. The baking process is pretty much the same though. Oh and new gfx for everything there as well.

So that's just one job to give you an idea of what I mean by changes... Oh and there will also be a berry/nut picking job but I haven't worked the details out on that yet...

The economy... well the economy is going to be quite different. It might not sit well with people at first because I plan to change the value of a gralat. I'm going to make it so that 10 gralat = 1 US dollar, roughly. This way items in the game can be better priced for their value, not just made up on the spot. A bread roll might be 5 gralat, or 50 US cents... A shovel might be 100 gralat, or 10 US dollars... etc. That doesn't mean you're still going to get paid only 1 gralat or whatever for jobs... All of that would change accordingly.

The economy will have a lot more items... a LOT more items to circulate the market. Since clothing is all seperated they are all items... Then there are bird pets, new foods, new tools, etc.

Kingdoms will exist... the old ones that is. Dustari, Zormite, Pirates, Samurai. No new kingdoms nonsense, just focusing on making the old kingdoms a lot nicer. The pirates will have a cove which will replace the bomy moon in the middle of the map, and will be a quarter of the size of it. They also have a ship which can dock up next to the cove and a water cave entrance in the front as well as land cave entrances as well, and possibly a little wooden scout tower on the top where they can look out over the area or something. =P

Dustari will get a better looking castle, which will be less confusing. There will be a lot of renovating... and I mean a lot of renovating to the outside dustari area, because the birdbird levels I just can't stand...

Zormite will be at the diving spot and have an underwater castle. I'm making new graphics for zormites, and when you're in the zormite kingdom you can either look like a human or a zormite, it's up to you... You can look like a zormite by way of a morphing potion (I'll talk about that more some other time)

Samurai will once again have a castle in the lower right side of the map, instead of that desert or whatever that nonsense is...

I am still set on having NPC's for kings. I know it will work out well and there are just too many reasons why human kings are not going to work for this server. The cool thing is, it's going to encourage you to roleplay, because the more you roleplay, the more "points" you'll get, and the more points you get, the higher up in rank you are... plus all sorts of other neat benefits for that kingdom...

You can obtain points by dressing in your kingdoms style of clothing, by attending kingdom events, by aiding the king, by protecting your kingdom, etc etc etc... These points won't be visible to you, but you'll soon understand what to do and not to do in your kingdom... Like for example an NPC walking around near your kingdom might tell you about some clothing that you should wear... or if there is a celebration being held you could bring the king a gift or something... Stuff like that. :P

Hat gfx will be remade as well as removing a lot of the crappier ones that don't fit in at all. They won't be as rare an item anymore as they will be competing with all sorts of articles of clothing. The hat shops around 2k1 will be remade into clothing shops.

Bomy pets will be a mix of all the good versions. You can ride them, feed them, program them to do things, etc.

Should I keep going? I could write an essay... haha
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  #24  
Old 04-28-2006, 07:28 AM
CidNight1142 CidNight1142 is offline
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Is this stuff...done? I mean, alot of it sounds amazing, but is this like "I wrote it down on paper, and it might be done by 2028." Some of that sounds like pretty intense scripting, like the kingdom points and the bakery stuff. Hey, more power to you if it's done already though.
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  #25  
Old 04-28-2006, 07:36 AM
konidias konidias is offline
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Quote:
Originally Posted by CidNight1142
Is this stuff...done? I mean, alot of it sounds amazing, but is this like "I wrote it down on paper, and it might be done by 2028." Some of that sounds like pretty intense scripting, like the kingdom points and the bakery stuff. Hey, more power to you if it's done already though.
Bakery stuff is pretty much done, yes. Just need to finish the scripting of taking the bread to the oven and baking it. All the dough kneading and rolling stuff is gani'd gfx'd and scripted already.

Kingdoms stuff I haven't started on yet. But I'm working on the server every single day that I'm home, so progress is going to be fast and furious.

I'm going to be in Chicago for Acen from May 5th-8th so I won't be working at all then... Also I'm moving to Tennessee at the end of May so there might be like a week or two when I won't be able to make any progress. But until then I have nothing but free time.

It would be nice if I had an active scripter helping me with some stuff... and one level maker is all I really need. I don't really need anyone to help but it would be nice.
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  #26  
Old 04-28-2006, 09:57 AM
NeoJenova NeoJenova is offline
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So wait... maybe I'm a few threads late and asking what is only obvious, but konidias has taken the Manager position on G2K1?

I want comfirmation damnit.
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  #27  
Old 04-28-2006, 11:19 AM
konidias konidias is offline
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Yes... Lyndzey gave it to me and I guess Stefan has accepted me as manager. At first Lyndzey and I were going to just have me pose as a developer until release so that it wouldn't start any crap with old 2k1 staff members including Lance... But Lance really doesn't have a say in the matter anymore. He left Graal...

So yeah, I'm manager now.
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  #28  
Old 04-28-2006, 05:27 PM
Malinko Malinko is offline
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At least there are updates on what is planned, what is done and not done, and what is being worked on.

Good luck, konidias.

Now I'm waiting for those forum signatures stating, "I SUPPORT THE GRAAL2001 REVISION!"
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  #29  
Old 04-28-2006, 06:46 PM
Spark910 Spark910 is offline
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I've still got mine, purely because it would take too much effort to remove! Although I do still support it, so it's valid.
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  #30  
Old 04-28-2006, 11:00 PM
maximus_asinus maximus_asinus is offline
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I would wonder if it is possible to get a hold of the tileset you're using. I want a chance to work with it, and maybe if you're hiring some point down the road, I'll apply.
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