Well for starters 30 of the average players are staff or RCs, what you see as 80 is really 50.
Then you remove the 5-10 random trials/guests with no clue how to play, 40.
Take care of the 10-20 people idling or working in a business/mine or w.e, 20.
Active people randomly banned (Ie. Wil and myself) 5, 15.
Not discussing ban, using for pure statistical purposes.
Then those 15 are spread out between events, raids, jobs, talking, and w.e else you guys do on Era.
While before the breakdown was more like... 5 staff/RCs, 75.
5-10 random trials is a given, 65.
Chris/Exolia dragged around or abused you if you idled
, so just 5-10 for working in businesses/idling, 55.
Thats 4x the
active playercount if you do the simple math, gg.
That's if they both start with the same amount of players, so it's not a drop in players per say, it's a drop in players actually playing. And given the fact that we had more updates with the 5 staff/RCs (Minus the best update of the year: Teddy Bear!!) AND more active -players-, I think something needs to seriously change.