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  #1036  
Old 06-30-2012, 03:55 PM
Elk Elk is offline
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very cute and unique style, make a polished version of that :P
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  #1037  
Old 06-30-2012, 07:30 PM
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very cute and unique style, make a polished version of that :P
lolwut
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  #1038  
Old 07-01-2012, 06:49 PM
DeCeaseD DeCeaseD is offline
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Slightly better? >>;

I haven't had anything to pixel... o-o...
That.. looks creepy. o_O
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  #1039  
Old 07-01-2012, 06:55 PM
Fulg0reSama Fulg0reSama is offline
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That.. looks creepy. o_O
Give it a 'stache, that'll make it creepy.
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  #1040  
Old 07-02-2012, 04:44 AM
smirt362 smirt362 is offline
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Originally Posted by Fulg0reSama View Post
Give it a 'stache, that'll make it creepy.
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  #1041  
Old 07-10-2012, 10:17 AM
Clockwork Clockwork is offline
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Some of the tiles for a server I'm helping a little bit. :o
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  #1042  
Old 07-10-2012, 10:29 AM
CrypticMyst CrypticMyst is offline
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Nice style! =)
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  #1043  
Old 07-10-2012, 10:38 AM
Tricxta Tricxta is offline
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Looks pretty neat. Those tiles could be used better though, it's especially that fire place that's messing with my head.
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  #1044  
Old 07-10-2012, 11:43 AM
Crono Crono is offline
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lots of cute bits

send me tileset and gfx pls i wanna play w/ it
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  #1045  
Old 07-10-2012, 02:40 PM
Hezzy002 Hezzy002 is offline
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Some of the tiles for a server I'm helping a little bit. :o
The bed looks a bit off in perspective (Could also use some AA) and the blue trim on the floor by the fireplace pops way too hard if you ask me, maybe make it a little less contrasting.
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  #1046  
Old 07-10-2012, 04:13 PM
Ducati_Link Ducati_Link is offline
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Nice, I love the fireplace!
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  #1047  
Old 07-10-2012, 04:36 PM
smirt362 smirt362 is offline
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The stove is cool, I like how you can see the pipe coming out the top of the wall.
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  #1048  
Old 07-10-2012, 04:43 PM
DustyPorViva DustyPorViva is offline
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Well most of the perspective issues have been brought up, like the stove depth not being consistent. But there's also some other quirks, for example is that grass growing from the floor? There's also some things that need to be addressed in the level work, such as many pillars being inconsistent at the base of the floor, and the entrance having no walls.

Lastly, I think something like this would benefit immensely from some shadows cast by the walls.
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  #1049  
Old 07-10-2012, 09:36 PM
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I usually work with the tiles before I add contrast to them like that. Most people seem to like the contrasted version, while I prefer the desaturated :3

Anyhow, I added a little aa to the bed, changed the bed posts, but I'm going to change them again, I don't like them.

The depth with the fireplace? is something that disappeared when I added contrast I believe. Don't know what you might mean about the stove not having depth. As far as the shadow under the stove being an odd color, it was the color of the old floor, but I left it as I thought it sort of looked like the stove was on/hot.

I havent used anything other than tiles in this, so I haven't really filled it out I suppose.

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  #1050  
Old 07-10-2012, 09:39 PM
DustyPorViva DustyPorViva is offline
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I mean the fireplace has more depth(or wideness, on a Y axis) at the top than the bottom. This is because at the bottom it's not really protruding from the wall at all, while it's sticking out about an entire tile at the top.
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