Quote:
Originally Posted by salesman
Which is why we need better support for global guilds. I planned to do this with a new gang system on Era using jerret's global guild stuff he shared in the code gallery, but a built-in isGlobalGuild()/other functions would be ideal.
Being able to manage your global guild in-game would be a huge step in the right direction imo.
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Wouldn't it be simple to just check if the global guild exist and if so check to see if they player trying to form/join the party is in it?