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  #1  
Old 02-12-2013, 08:41 AM
jacob_bald6225 jacob_bald6225 is offline
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Project Zaphod

So I was playing around the Z axis filters and got this sort of thing working...

Anyone want to contribute ideas: Was thinking like a large sky fortress on an overworld. With clouds and stuff.

Right now I only quickly threw together a small gmap of levels from classic and angel clan in the sky.

Note: Sometimes my tiles seams pull apart in the video, it's a side effect of how this is accomplished.
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Old 02-12-2013, 09:00 AM
Tricxta Tricxta is offline
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Quote:
Originally Posted by jacob_bald6225 View Post
So I was playing around the Z axis filters and got this sort of thing working...

Anyone want to contribute ideas: Was thinking like a large sky fortress on an overworld. With clouds and stuff.

Right now I only quickly threw together a small gmap of levels from classic and angel clan in the sky.

Note: Sometimes my tiles seams pull apart in the video, it's a side effect of how this is accomplished.
Wait a minute... that looks suspiciously similar to flying technology, what are all these stories I heard of such things never existing?
Regardless! I like the idea, and I'm really suprised someone hasn't already capitalised on it. Awesome job
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No look at it, Stefan is totally trolling Thor. Calling Classic a "playerworld" (something it's not supposed to be) is the ultimate subtle insult to a true fan.

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Old 02-12-2013, 09:03 AM
Gos_pira Gos_pira is offline
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How was this achieved?
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Old 02-12-2013, 03:52 PM
smirt362 smirt362 is offline
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Really cool
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Old 02-12-2013, 07:23 PM
Galdor Galdor is offline
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O-M-G, first I was like "yeah I guess thats kinda cool", then *BAM! layer 2 appears* and I'm like
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Old 02-12-2013, 07:28 PM
DeCeaseD DeCeaseD is offline
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Seriously.. How the heck did you do this? o_O
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  #7  
Old 02-12-2013, 08:28 PM
DustyPorViva DustyPorViva is offline
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I'm thinking maybe this was done using a similar method to how I was rendering gmaps with my Mode7(assuming this is actually being done in Graal)? Basically you prerender each level in the gmap(or in this case the surrounding 3 levels) on a DrawingPanel, then save the renders as images. From there you can stitch them together as individual levels.
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Old 02-12-2013, 08:52 PM
IzariusRyudo IzariusRyudo is offline
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So it it two actual levels? When I'm up in the sky looking down, will I see players running around, or just the simple image of a gmap?
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Old 02-12-2013, 09:19 PM
Tim_Rocks Tim_Rocks is offline
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Please let me see this in action for myself, looks awesome.
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Old 02-12-2013, 10:06 PM
papajchris papajchris is offline
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photoshopped
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  #11  
Old 02-13-2013, 04:26 AM
jacob_bald6225 jacob_bald6225 is offline
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photoshopped
All done in paint.
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  #12  
Old 02-13-2013, 01:59 PM
scriptless scriptless is offline
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So it it two actual levels? When I'm up in the sky looking down, will I see players running around, or just the simple image of a gmap?
technically, that would be possible. and pretty cool. not sure if it would lag tho.
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  #13  
Old 02-14-2013, 12:05 AM
DeCeaseD DeCeaseD is offline
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I get the feeling this is just stitched together screenshots.. ?
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Old 02-14-2013, 05:54 PM
Kamaeru Kamaeru is offline
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I've been thinking about attempting to make a virtual boy game. This concept would rule.
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  #15  
Old 02-14-2013, 06:26 PM
Tim_Rocks Tim_Rocks is offline
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I get the feeling this is just stitched together screenshots.. ?
Nah, do you remember how on some servers (n-pulse?) you can drive around remote control cars/planes and there's a screen limitation to how far you can be from your character. It looks like that in the video.. If that makes sense.
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