Quote:
Originally Posted by xXZiroXx
Also, we're barely not using any of your formulas anymore since we didn't really enjoy the way they worked in some cases.
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I don't care what changes you've made since I left, but don't act like I did a poor job on them when I know for a fact that they're still almost identical to what they were.
I still have everything written down, and it wouldn't take me long to do the math and figure out what modifications were made. There's no harm in the fact that I authored a lot of what you're using, but if you really want to act like it's a problem, I can spill it all at a moment's notice. So choose your battles wisely. ;}
I'm discussing this stuff both because players need to be aware of how things have changed, and because you may need to keep certain things in mind when it comes time to put stats on stuff. The system I built is not meant to have really high numbers involved, or else you're going to have to deal with a power creep that becomes more and more difficult to control over time. This means a lot of complaints from players about certain things being overpowered, as well as even more complaints when you have to nerf stuff.