Quote:
Originally posted by CheeToS2
I'm not quite sure how you would want to implement dontconnectlevels into an onwall-checking script x.x.. mind explaining? It sounds like you want to make it so if don't connect levels is turned on, it would ignore that player.. but that doesn't make any sense x.x
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I don't want to post how because there is still the possibility that it could be abused, but it would make them 500% more effective :-\
Edit: Also, there could be an extra set of code for how to treat people who have dontconnectlevels on (e.g. even to the extreme of not letting them play the server until they turn it off).