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  #76  
Old 10-20-2008, 07:56 PM
Vima Vima is offline
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Maybe you should have a bigger text? XD
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  #77  
Old 10-20-2008, 10:00 PM
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As far as the graph says it only says this years playercounts find other graphs and compare it, also there at a relative good spot because the playercount that reached 450 I think it was they have the money from those accounts that were used, so even if the playercount starts dropping they still have the money from that account,
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  #78  
Old 11-09-2008, 09:55 AM
ArushenP2P ArushenP2P is offline
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If you guys really want new players for Graal. You could consider making signatures or any form of Affiliated advertisement, and wear it.
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  #79  
Old 01-18-2009, 04:42 PM
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agreed!
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  #80  
Old 01-20-2009, 07:43 PM
Zeltino Zeltino is offline
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Originally Posted by ArushenP2P View Post
If you guys really want new players for Graal. You could consider making signatures or any form of Affiliated advertisement, and wear it.
Or Graal/Cyberjourner's could pay for Advertisements themselves. We are not the Marketing Agency, we are not getting paid. We should not have to market graal to others - that should be done by Graal/Cyberjourners. Unless they are planning to pay us, then sure. (But I doubt it).
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  #81  
Old 01-20-2009, 09:08 PM
DarkReaper0 DarkReaper0 is offline
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Yeah don't worry guys, it's just the fact that school is impacting the number of players who want access to your game, eventually it will go back up. Don't try to fix it.


Somehow that's an extremely crappy business plan, you sir should not be a CEO.
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  #82  
Old 01-20-2009, 09:17 PM
LoneAngelIbesu LoneAngelIbesu is offline
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Originally Posted by Zeltino View Post
Or Graal/Cyberjourner's could pay for Advertisements themselves. We are not the Marketing Agency, we are not getting paid. We should not have to market graal to others - that should be done by Graal/Cyberjourners. Unless they are planning to pay us, then sure. (But I doubt it).
God, you people are incredibly selfish.
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  #83  
Old 01-20-2009, 09:25 PM
Crono Crono is offline
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God, you people are incredibly selfish.
He is right, though.
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  #84  
Old 01-20-2009, 09:31 PM
LoneAngelIbesu LoneAngelIbesu is offline
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Originally Posted by Crono View Post
He is right, though.
No, he's not. There's no obligation to advertise on the part of GraalOnline. None, whatsoever.

If you like the game, then you advertise it. If you want the game to succeed, then you need to help it succeed. Get your lips of the royal teat and take some damn responsibility for your own gameplay. This isn't WoW. This is user-driven community. So, start driving.
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  #85  
Old 01-20-2009, 09:33 PM
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Originally Posted by LoneAngelIbesu View Post
No, he's not. There's no obligation to advertise on the part of GraalOnline. None, whatsoever.
I was referring more to:

Quote:
We are not the Marketing Agency, we are not getting paid. We should not have to market graal to others
With the following usually applying to, like, any successful MMORPG:

Quote:
- that should be done by Graal/Cyberjourners.
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  #86  
Old 01-20-2009, 09:35 PM
LoneAngelIbesu LoneAngelIbesu is offline
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Originally Posted by Crono View Post
I was referring more to:
With the following usually applying to, like, any successful MMORPG:
That's exactly what I was referring to, too. We are the marketing agency. We are the advertising agency. GraalOnline doesn't make this game, we do. The sooner you people stop denying responsibility, the sooner this game will get better.
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  #87  
Old 01-20-2009, 09:36 PM
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Originally Posted by LoneAngelIbesu View Post
We are the marketing agency. We are the advertising agency. GraalOnline doesn't make this game, we do
No we're not, and the fact that we are and have been "making this game" should be highly appreciated and more of a novelty, since it's their job to begin with (especially since they started charging people to play on playermade servers and offer very little on their own servers).
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  #88  
Old 01-20-2009, 10:33 PM
Stephen Stephen is offline
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Originally Posted by Crono View Post
No we're not, and the fact that we are and have been "making this game" should be highly appreciated and more of a novelty, since it's their job to begin with (especially since they started charging people to play on playermade servers and offer very little on their own servers).
Well, it's certainly not our responsibility to advertise their product - but their product seems to be where you're confused (and, undoubtedly, they are as well); they provide a service for people interested in developing games. They provide the servers, the manager tools, the administration, the community to help you, and the environment to develop in.

Sadly, they have lost sight of their game entirely in an attempt to branch their market - essentially thinning their community due to a lack of control and quality updates.

It's not our responsibility, but if a group of us are interested there is certainly nothing to stop us from persuing Graal advertising in our own time. I've run a series of "Graal Online" adWord campaigns to get an idea of Graal's advertising potential. I only put ~$10 a month into it and there was a bit of interest. With highly optimized ads, and a larger budget (~$400/mo) we could certainly see perceptible results.

I've set up the means to measure the result, too. I have been monitoring player actively through a series of MySQL database and logging utilities. The front end needs to be optimized (outdated clunky code atm) but the back end is healthy.
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  #89  
Old 01-20-2009, 11:43 PM
Crono Crono is offline
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Sadly, they have lost sight of their game
Indeed and it seems everyone who's been calling it a service first and game second has too.
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  #90  
Old 01-21-2009, 12:42 AM
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Indeed and it seems everyone who's been calling it a service first and game second has too.
In my opinion it is a service first and a game second - however, the service side is maturely developed where the game side needs more (official) attention. I don't think we need another server, just better support; I don't know about Zone, but I can definitely say that GK has been poorly supported by Cyberjoueurs for years.
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