Okay this has to be the MOST ANNOYING thing in the world.
I have a public function being called from a localnpc via findNPC() which works and all then it would message("") whatever the outcome is blah blah.
Well for some reason the message only will change if I say something, reconnect, or a player enters.
PHP Code:
function onCreated()
{
setimg("block.png");
}
function onActionGrab()
{
findNPC("localnpc_g_kuji-testlvl_35088589_0").message("wtf");
}
The above code should work, but it doesn't. If I grab the block that changes the message, then say something it'll change.
nothing works