Is there any way of creating a level via GScript without the conventional copylevel() function?
What I mean is creating a level file from scratch akin to the level that the GraalEditor program creates upon startup. I've tried looking for a function for this, but haven't found anything.
The only way I could imagine creating a level from scratch is taking a level file on the server, use the copylevel() function to create another and write the text content of the level file somehow so that it matches the GraalEditor startup level.
Any ideas?
__________________
Intelligence without ambition is like a bird without wings.