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  #16  
Old 09-20-2002, 04:53 AM
Googi Googi is offline
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Quote:
Originally posted by gokux33
I own every version released in America, including an imported Green version.
Why? All the battling you need can be found on online simulators.
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  #17  
Old 09-20-2002, 05:12 AM
LiL_NightFall LiL_NightFall is offline
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Quote:
Originally posted by Googi


Why? All the battling you need can be found on online simulators.
I find that Pokemon sucks either way. It was fun the first time. Ok the second time. The third time was ridiculous. They don't add anything new to it. My advice: Find a new game.
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  #18  
Old 09-20-2002, 10:25 AM
Excalibur Excalibur is offline
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i was thinkin about graal online game ports and stuff a few days ago actually. Xbox, ps2, the newer systems are all connecting the trend of online gaming. If you could modify the game pad, and stuff you could release a version of graal to play off xbox or ps2 or whatever. You could probably make some cash off that, also. If newer graal versions (2k2 2k1 you know) were made for the systems, and you made enough cash of that, mabe you could make the classic servers free again? (just had to say it) Anyways, i hear talk about graal gameboy. that sounded like a good idea.
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  #19  
Old 09-20-2002, 09:22 PM
jeff335 jeff335 is offline
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Personally I think that the Mac port should be the highest porting priority. There are many people who use macs and would not consider buying a PC.

As far as consoles go, I've never owned one and never will, and don't really understand them, but xbox would appear to show some potential for graal, though nothing lacking keyboard and mouse would be fully compatible with Windows graal.
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  #20  
Old 09-20-2002, 10:12 PM
MalakSylv MalakSylv is offline
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1) Lil_Nightfall: "Original" monsters aren't bomies. Original means it's new, and not done before.

2) Graal wouldn't be ported to offline only consoles. It would defeat the whole purpose.
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  #21  
Old 09-21-2002, 09:45 AM
Judge_Spunky Judge_Spunky is offline
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Quote:
Originally posted by MalakSylv
2) Graal wouldn't be ported to offline only consoles. It would defeat the whole purpose.
Exactly. It's the community (mainly) that makes Graal, not the design.

Also, porting Graal on to an offline-only console would be like having CounterStrike on the Super Nintendo.
Obviously the system couldn't support the game, but the point is that it would be a dull and flat game on that kind of system.
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  #22  
Old 09-21-2002, 10:09 AM
Ever-free Ever-free is offline
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Porting to BeOS? What a waste of time. Hardly anyone uses it. ;[
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  #23  
Old 09-21-2002, 04:21 PM
vovavziggy vovavziggy is offline
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umm, Dreamcast is an online console.
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  #24  
Old 09-22-2002, 12:13 AM
Judge_Spunky Judge_Spunky is offline
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Quote:
Originally posted by vovavziggy
umm, Dreamcast is an online console.
We all know that, but the Dreamcast isn't having anything made for it. In other words, it's discontinued. Why design something for a product that you are perfectly aware of that is discontinued?
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  #25  
Old 09-22-2002, 06:09 AM
Excalibur Excalibur is offline
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their are mod chips for ps and ps2 that allow one to play back up copies of games on the ps systems. If you could create something that could be burned to cd, then played on a dreamcast council then it could work? I heard you can play burned games on dream cast without a mod chip.
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  #26  
Old 09-22-2002, 10:52 AM
Xbob41 Xbob41 is offline
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Quote:
Originally posted by Judge_Spunky


We all know that, but the Dreamcast isn't having anything made for it. In other words, it's discontinued. Why design something for a product that you are perfectly aware of that is discontinued?
Aside from Treasure's latest and greatest masterpiece Ikaruga, there are games being made for it, albeit, they're all dating sims and the sort :/

PS PLAY IKARUGA NOW :O
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