As some of you may know, Graal2001 contains a few small, boring areas - small areas that are horribly underdetailed and nowhere near the quality of the rest of the server. For example, take a look at the
the pathway from the Stefan Quest to the northern entrance of the slums. It starts off looking nice on the left side, but then suddenly drops to nothing in the way of detail. In an attempt to lighten the load of our level makers and to encourage community involvement with Graal2001, we've decided to hold an open contest to help detail some of these areas.
There will be a few rounds to this contest. Each round will feature a different area of Graal2001 that could use a bit of detailing. There will be a time limit to each round.
Submissions should be sent as an attachment in an email to [email protected] that includes your account name and the round number. Once this time has elapsed, the submissions will be judged and the winner's improvements will be featured on Graal2001. There will also be some small Graal2001 prize(s) awarded to the winner (and maybe a runner-up, too) of each round.
The first round's area is the aforementioned path. The levels are in this arrangement:
NPC Code:
worldw-08.nw -> worldx-08.nw -> worldy-08.nw
worldv-09.nw -> worldw-09.nw
worldv-09.nw is included so you can see what the nearby detailing is like. Please take special care to make a smooth transition between the levels.
The time limit for Round 1 is one week.
Submissions for Round 1 are due at 11:59 PM (Pacific Time), November 13, 2005. Good luck!