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  #16  
Old 08-13-2011, 06:21 PM
fowlplay4 fowlplay4 is offline
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isofflinemode() is just for other games that Stefan uses his GS2 engine for.

Key is probably just an internal class, I would guess it's related to the virtual keyboard in someway.
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  #17  
Old 08-13-2011, 06:43 PM
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Originally Posted by fowlplay4 View Post
isofflinemode() is just for other games that Stefan uses his GS2 engine for.

Key is probably just an internal class, I would guess it's related to the virtual keyboard in someway.
i want to say he use gs2 for fairyland
so possible that something to do with fairyland
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  #18  
Old 08-13-2011, 07:35 PM
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i want to say he use gs2 for fairyland
so possible that something to do with fairyland
Quite sure Fairyland doesn't have anything to do with Cyberjoueurs/Eurocenter anymore.
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  #19  
Old 08-13-2011, 07:43 PM
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not anymore but they were selling graal client as a licenses to business at one time
idk could be for one of there iphone games they have alot of them scripted with gs2
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  #20  
Old 09-02-2011, 07:52 PM
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Why does this even exist?
PHP Code:
enableganimoviereposition boolean 
I think it is something to do with preventing people from changing the player's position using "movie" GANIs so that they cannot jump over walls, etc.
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  #21  
Old 09-02-2011, 07:57 PM
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I found this...
PHP Code:
onServerLogin(); 
Surely this is the same as...
PHP Code:
onActionPlayerOnline(); 
Or is there something different about it?
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  #22  
Old 09-02-2011, 08:07 PM
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Originally Posted by Skyld View Post
I think it is something to do with preventing people from changing the player's position using "movie" GANIs so that they cannot jump over walls, etc.
I know. I was just questioning the existence because I believe that it shouldn't be possible to enable it again anyway.
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  #23  
Old 09-02-2011, 08:14 PM
Emera Emera is offline
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I think it is something to do with preventing people from changing the player's position using "movie" GANIs so that they cannot jump over walls, etc.
Didn't Classic iPhone have a large problem with that when a "warp" gani was released among the players? And is this how they have been targeting the players who decide to use it?
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  #24  
Old 09-03-2011, 04:46 PM
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I see functions added for 3D, is there a way to use models and stuff now?
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  #25  
Old 09-03-2011, 07:08 PM
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I see functions added for 3D, is there a way to use models and stuff now?
Yes, it's been available for a while. I had a spinning 3d spaceship the day it was added

http://wiki.graal.net/index.php/Crea...lient/TShowImg and check out the .shape part. Windows clients will need to switch to openGL mode (unless that has changed at some point)
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  #26  
Old 09-03-2011, 10:11 PM
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Actually 3D support is not part of the current v6 release. It is only enabled in versions where it is actually used (some of our iPhone games like Adrenaline Golf Online).
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  #27  
Old 09-06-2011, 09:00 PM
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V6.0.0.7 to V6.0.1.0 Script Functions Diff
http://fp4.ca/v6diff2.html

Removed: TPlayer.shieldimg and TPlayer.swordimg
Added: TTileMap and related functions. (New Level Format Functions)
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  #28  
Old 09-06-2011, 09:01 PM
Skyld Skyld is offline
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Quote:
Originally Posted by Emera View Post
I found this...
PHP Code:
onServerLogin(); 
Surely this is the same as...
PHP Code:
onActionPlayerOnline(); 
Or is there something different about it?
onServerLogin is for privileged scripts I think (like the playerlist, serverlist), called clientside when the client logs into a server.
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  #29  
Old 09-06-2011, 09:33 PM
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PHP Code:
+  dhd<Íôüð äðøÏÏøÛÛ() - returns string 
Thank you for the information it was very helpful.
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  #30  
Old 09-07-2011, 12:04 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Skyld View Post
onServerLogin is for privileged scripts I think (like the playerlist, serverlist), called clientside when the client logs into a server.
It can also be used serverside in DBNPCs and weapons.
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