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Originally Posted by fowlplay4
Classic accounts are a step backward.
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I don't believe Classic accounts are a step forward either, but I thought it was a more viable format pre-V5 compared to post V5, only until the influx of iPhone refugees causing a surge of account purchases despite the subscription being a limited time for a ridiculously high price.
Ofcourse none of us have the full data in order to make conclusions but I would speculate that older players being allowed to keep LifeTime Classic subscription is what kept Graal PC ticking throughout this period.
Quote:
Originally Posted by fowlplay4
$10-$15 - Developer License (Allows you to use RC/be Staff on all servers)
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People should have to pay for the privilege of making the game?
I'm sure it would make money as there would be people who pay it anyway, but this would be counter productive in the long run, especially considering the current lack of developers who are capable of improving the game.
That said a one time smaller payment would be much more inciting than the current system.
Quote:
Originally Posted by fowlplay4
$5 - Player Customization (Lets you change Community Name, and Heads)
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I expect this will be the case no matter what, but I personally frown on the idea of purchasing basic character customisation being mandatory, as this is one of the things which makes Graal what it is. The same goes for the ability to upload your own graphics, putting a price tag on this is detracting one of the elements that Graal actually does offer better than most other games, it's something which should be embraced.
My 2 cents would be that it seems over the years Graal's management have been more focussed on finding ways to restrict players, to make them reluctantly pay money. Ideally the focus would be on improving the game and offering a good deal on real incentives which most would find worth paying for. Though ofcourse this would require a lot of effort when PC Graal is simply not a priority.