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  #301  
Old 12-31-2009, 11:31 AM
SKJF91 SKJF91 is offline
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Theres a bug with the Sparring Arena.. if you die, and you join a spar immediately (while the gani dead is on anyway), you can use bombs etc.
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  #302  
Old 12-31-2009, 11:57 AM
Tigairius Tigairius is offline
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Originally Posted by Sam View Post
Isn't it possible to use the fantastic tilt function from iPhone? Another thing could be to make a character move by whisking on the screen.
I don't think there is currently any support for this [could be wrong, haven't seen all there is to be seen], but I definitely agree with adding it.

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Originally Posted by SKJF91 View Post
Theres a bug with the Sparring Arena.. if you die, and you join a spar immediately (while the gani dead is on anyway), you can use bombs etc.
Should be fixed.
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  #303  
Old 12-31-2009, 12:50 PM
Sam Sam is offline
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I don't think there is currently any support for this [could be wrong, haven't seen all there is to be seen], but I definitely agree with adding it.
I have a game using whisk to move on my iPhone.
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  #304  
Old 12-31-2009, 01:02 PM
Crono Crono is offline
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Originally Posted by Sam View Post
I have a game using whisk to move on my iPhone.
perhaps he means lack of support for this on gs2/graal :o
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  #305  
Old 12-31-2009, 01:16 PM
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perhaps he means lack of support for this on gs2/graal :o
Yes, so Stefan need to add something like this. If they want to have a good game they need to work for it and not just take things from the pc game and put it on iPhone.
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  #306  
Old 12-31-2009, 01:34 PM
Tigairius Tigairius is offline
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Originally Posted by Crono View Post
perhaps he means lack of support for this on gs2/graal :o
Yes, that's what I meant.
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  #307  
Old 12-31-2009, 03:34 PM
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I still think graal on my PSP or on the google phones would be cooler. :P
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  #308  
Old 12-31-2009, 04:23 PM
12171217 12171217 is offline
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I think the iPhone is the best platform for Graal.

And accelerometer controls would suck hard.
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  #309  
Old 12-31-2009, 04:39 PM
Crono Crono is offline
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Originally Posted by 12171217 View Post
I think the iPhone is the best platform for Graal.
What? How? The PC is superior in every aspect unless you want to be playing Graal while on the tram or hanging with friends.
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  #310  
Old 12-31-2009, 04:42 PM
Umat Umat is offline
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PSP version would be neat.
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  #311  
Old 12-31-2009, 04:52 PM
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Originally Posted by Crono View Post
What? How? The PC is superior in every aspect unless you want to be playing Graal while on the tram or hanging with friends.
Oh, sorry, portable platform.
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  #312  
Old 12-31-2009, 04:55 PM
Crono Crono is offline
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Originally Posted by 12171217 View Post
Oh, sorry, portable platform.
o, agreed.
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  #313  
Old 12-31-2009, 04:55 PM
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There is getAcceleratorAxis(0 or 1 or 2), can be used like this:

PHP Code:
xaxis = -(getangle(getAcceleratorAxis(0), getAcceleratorAxis(1)) - pi);
yaxis getAcceleratorAxis(2); 
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  #314  
Old 12-31-2009, 05:04 PM
12171217 12171217 is offline
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Well you just think of everything, don't you?

Now I want to experiment with it more :/

Writing something like verlet physics in GS2 and waving my iPhone like a madman would be a joy.
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  #315  
Old 12-31-2009, 08:21 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Crono View Post
do u get paid to script instead?? also current era is pretty bad, wat r ur plans to improve it 4 era iphone?
I wish

EDIT: Didn't see the second part of the question. We plan to make it more arcade-style, meaning that rather than mining for money, for example, you kill people. It will be based much more on a "pick it up and play" game style, meaning that you don't have to play it a lot to enjoy it. We'll have gangs (parties) that anybody can create, and bases that can be taken. We'll have things like leaderboards as well to promote PKing.
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