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  #1  
Old 07-13-2007, 10:38 PM
coreys coreys is offline
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New script features

What are the new script features of v5?
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Old 07-14-2007, 01:06 AM
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I would like to know this myself. I must say I have always been rather irritated with Graal for the lack of documentation for the scripting engine, there are so many functions listed on the Wiki that only tell you what type of variable you need to input and not actually anything important like what that variable is for or what exactly the whole function does.
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Old 07-14-2007, 01:08 AM
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Well i have the commands.rft for gs2 would that help you at all? I am pretty sure you have it but i am just putting it out there
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Old 07-14-2007, 01:15 AM
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I would also like to know how to set the server time on the start bar. I'm guessing that this would be a new script feature, as the login server has been able to set the server time on the start bar for some time now, but now that the start bar appears on all servers, it would beneficial to allow servers to set the time that shows on the start bar...right now it shows blank on anything other than the login server.
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Quote:
*SlikRick: so should I even ask about your aim status?
*Xor: well if you want to
*Xor: but i am LARPING
*SlikRick: While on a computer?
*Xor: yes
*Xor: in my living room
*SlikRick: ahh
*Xor: i have a fort setup to hide from beasts
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Old 07-14-2007, 01:39 AM
Inverness Inverness is offline
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We're waiting, I don't want the new scripting features to be a huge guessing game.
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  #6  
Old 07-14-2007, 01:43 AM
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This I want to know asap!
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Old 07-14-2007, 01:49 AM
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I will post the list of new features on the wiki tomorrow
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Old 07-14-2007, 01:54 AM
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Quote:
Originally Posted by Stefan View Post
I will post the list of new features on the wiki tomorrow
Dont forgett to link us when you're done!
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Old 07-14-2007, 11:36 AM
Inverness Inverness is offline
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I'm still wanting to define read/write functions for variables, hopefully such a thing wouldn't be laggy.
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Old 07-14-2007, 11:40 AM
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Quote:
Originally Posted by coreys View Post
I would also like to know how to set the server time on the start bar. I'm guessing that this would be a new script feature, as the login server has been able to set the server time on the start bar for some time now, but now that the start bar appears on all servers, it would beneficial to allow servers to set the time that shows on the start bar...right now it shows blank on anything other than the login server.
I'm not sure if that toolbar will be accessible as an object to us. Would be great if it was though
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  #11  
Old 07-14-2007, 11:43 AM
Inverness Inverness is offline
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Quote:
Originally Posted by Twinny View Post
I'm not sure if that toolbar will be accessible as an object to us. Would be great if it was though
Serverlist_TaskBar.hide();
Serverlist_TaskButton_Toggle.hide();
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  #12  
Old 07-14-2007, 11:45 AM
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Quote:
Originally Posted by Inverness View Post
Serverlist_TaskBar.hide();
Serverlist_TaskButton_Toggle.hide();
Is that all there is?
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  #13  
Old 07-14-2007, 11:51 AM
Inverness Inverness is offline
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No...
PHP Code:
for (temp.iServerlist_TaskBar.controls) {
  echo(
i.name);

Messing with it can get kinda weird, I recommend simply doing Serverlist_TaskButton_Toggle.performClick(); on login if you wish to hide the TaskBar automatically. For some reason it doesn't appear to actually 'toggle' if you call the function again X_X
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  #14  
Old 07-14-2007, 11:58 AM
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Quote:
Originally Posted by Inverness View Post
No...
PHP Code:
for (temp.iServerlist_TaskBar.controls) {
  echo(
i.name);

Messing with it can get kinda weird, I recommend simply doing Serverlist_TaskButton_Toggle.performClick(); on login if you wish to hide the TaskBar automatically. For some reason it doesn't appear to actually 'toggle' if you call the function again X_X
Yay i can edit the button text . Hell, i just removed the 'Start' button . Now when I change server, it still is deleted

I didn't think these objects would be available to edit but I think they will soon be read-only anyways.
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  #15  
Old 07-14-2007, 12:01 PM
Inverness Inverness is offline
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I want some way to trigger an event on all objects existing on the clientside or serverside =( Without having to manually add non-weapon objects by script, like I'm currently doing.

Edit: Please Stefan, hire/assign someone to do all the script documentation =( Its killing me.
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